Metallurgy

Requires KeithyUtils for 1.6.4 (Get it here) and Metallurgy Core for 1.7.2 (here)

http://i.imgur.com/cRF9r.png

Follow us on Twitter for updates and news
RebelKeithy's Twitter
Shadowclaimer's Twitter

Subscribe to us on Twitch and Youtube for streams, videos, and live-code/art demos!
Shadowclaimer's Twitch
RebelKeithy's Twitch

Shadowclaimer's Youtube
RebelKeithy's Youtube

Chat in the Metallurgy IRC Channel
Server: irc.esper.net
Channel: #Metallurgy

For information on the mod visit:
http:metallurgy2.w...etallurgy2_Wiki

For those wondering what M2 contains, feast your eyes upon the grand spreadsheet: https:docs.google....o0ZUQxN2c#gid=0

Staff

Metallurgy Staff
Author/Director/Artist - Shadowclaimer
Producer/Programmer - RebelKeithy
Special Thanks
Assistance/Advisor - mDiyo
Bukkit Port - MazeXD
Wiki Editors - Ric_Br, Assassin2134, Waveshaper, kuroiXiru

Information

Metallurgy 2 is a vast enhancement to the basic mining system, adding well over 48+ new metals (based on which submods you use). Our goal is to create a balanced atmosphere for players to explore and enjoy mining. Metallurgy 2 is also modular, configurable, and entirely tailoring for the player's experience.

You can find the configs in your .minecraft folder under Config/Metallurgy/(Metal Set)

As part of Metallurgy's addons, normal ores are put onto our spawn system of no height restrictions, we felt this created a more fun, exploratory system for mining. If you want to change Vanilla metals back to their old values, simply crack the Core config and under ores disable all of the listed ores (should all be vanilla names) which will reset anything we change about them.

Base Metals

http://i.imgur.com/Em8Oc.png
Adds Copper, Tin, Bronze, Hepatizon, Angmallen, Damascus Steel, Manganese, and Steel.

These are supplements ranging between Stone and Diamond with Steel being Diamond Equivalent but less durability. Installing Base Metals also gives you access to new metal Furnaces and Crushers (see below).

Precious Metals

http://i.imgur.com/UGMhe.png
Adds Zinc, Brass, Silver, Electrum, and Platinum.

These metals create high enchantability, low durability tools, they can also be mixed with some other metals in other sets to create potent new metals. Precious Metals can also be turned into "Met" at a Mint, Met being a coin-like currency that's tradeable with Villagers.

Nether Metals

http://i.imgur.com/nSaRYh.png
Adds Ignatius, Shadow Iron, Lemurite, Shadow Steel, Midasium, Vyroxeres, Ceruclase, Adluorite, Inolashite, Kalendrite, Amordrine, Vulcanite, and Sanguinite to the Nether.

These metals vary in strength from midrange overworld metals to post-Diamond and are only obtainable in the Nether. Some Nether metals come with alternate uses (Ignatius/Vulcanite can be used for fuel for example). Nether Metals also comes with a new furnace called a Smelter that's powered specifically by lava.

Fantasy Metals

http://i.imgur.com/v8shZh.png
Adds Prometheum, Deep Iron, Infusolium, Black Steel, Oureclase, Aredrite, Astral Silver, Carmot, Mithril, Rubracium, Quicksilver, Haderoth, Orichalcum, Celenegil, Adamantine, Atlarus, and Tartarite.

Fantasy metals spawn in the overworld and come in a very large variety, covering Stone through high end Nether in strength. They have higher enchantability by default, but are much rarer than their overworld counterparts. Fantasy Metals also comes with the Abstracter, allowing you to transmute old metals into Experience Orbs.

Ender Metals

http://i.imgur.com/IHx1X.png
Adds Eximite, Meutoite, and Desichalkos.

Eximite is a high tier metal found throughout the Ender and can make weapons/armor/tools near Steel in strength. Meutoite is a Catalyst found throughout the Ender when mixed with Eximite creates Desichalkos, a strong and powerful alloy.

Utility Ores

http://i.imgur.com/T72Jv.png
Adds Phosphorite, Sulfur, Saltpeter, Magnesium, Potash, and Bitumen to the overworld. These ores drop straight items that are used to craft Fertilizer (Bonemeal replacement), Gunpowder, or Tar (Stickyball replacement). See below for recipes.

To enhance mining, each Metallurgy metal set comes with a special "machine" that can be upgraded through the tiers that provides new functionality.

Machines

Crusher (Core)

The Crusher is included with all Metallurgy installs, it is crated by placing 4 cobblestone in the corners, 4 sticks in the straights, and a Stone Furnace in the middle. The Crusher uses coal and other basic fuels to turn raw Ore into Dust, increasing your output and allowing you to mix dusts to create alloys.

Note: If you have Base Metals installed, you have access to a Copper, Bronze, Iron, and Steel Crusher, each crafted using the previous tier and 8 bars around it. They are faster and more fuel efficient.

Metal Furnaces (Base)

Metal Furnaces come with every install of Base Metals, they are created from Copper, Bronze, Iron, and Steel Bars surrounding the previous tier of Furnace (starting with Stone). Each one is faster and more fuel efficient.

Precious Metal Chests and the Mint (Precious)

Precious Metals adds Precious Metal Chests to the game, crafted from Brass, Silver, Gold, Electrum, and Platinum, these chests have a much higher storage capacity than their basic wooden counterpart! They are crafted from the previous tier chest (starting at wood) and 8 of the next tier of bar. The Mint can hold a bar of a precious metal, right click the mint while holding a bar to put it in, then give it a red power pulse and it'll output coins.

Smelters (Nether)

Nether Metals adds Smelters, these special furnaces are crafted using 8 metal bars in addition to the previous tier of Smelter (starting at Stone Furnace). These Smelters store lava, simply right click with a bucket on lava on them to dump it in them, they then use this lava storage tank to smelt your metals at a very fast rate. Each tier of Smelter gets faster and a larger storage tank.

Abstracters (Fantasy)

Abstracters are fancy devices that come with Fantasy Metals and are made from Promtheum, Deep Iron, Black Steel, Oureclase, Aredrite, Mithril, Haderoth, Orichalcum, Adamantine, Atlarus, or Tartarite.. They are powered by Prometheum Dust, Astral Silver Dust, or Carmot Dust respectively. Input a metal bar in the top of any type, and the proper dust in the bottom, and it'll transmute the bar into raw experience for the user. Each tier of Abstracter increases the amount of exp given (applying a bonus), as well as speeding it up and making it more fuel efficient. You can craft an Abstracter with the previous tier and 8 metal bars (starting with a Stone Furnace).

The Grand Minability Chart

http://i.imgur.com/aRy8Q.png
(Special thanks to ZeroLevels for some missing bits)

Recipes

Alloying Guide

You alloy two metals by mixing the respective dusts in a crafting bench or your own inventory. Most alloys carry on characteristics of their base components with a small bonus (usually in mining level, allowing access to higher tiers and allowing you to "skip" tiers)

Base Metals
Copper + Tin = Bronze
Bronze + Gold = Hepatizon
Iron + Gold = Angmallen
Iron + Bronze = Damascus Steel
Iron + Manganese = Steel

Precious Metals
Copper + Zinc = Brass (Requires Base)
Gold + Silver = Electrum

Nether Metals
Shadow Iron + Lemurite = Shadow Steel (2.0.3b: Shadow Iron + 2x Ignatius)
Ceruclase + Adluorite = Inolashite (2.0.3b: Vyroxeres + Ceruclase = Inolashite)
Kalendrite + Platinum = Amordrine (Requires Precious)
Shadow Iron Dust + Ignatius Dust = Iron Dust

Fantasy Metals
Deep Iron + Infuscolium = Black Steel
Mithril + Silver = Quicksilver (Requires Precious)
Mithril + Rubracium = Haderoth
Orichalcium + Platinum = Celenegil (Requires Precious)
Adamantine + Atlarus = Tartarite
Prometheum Dust + Deep Iron Dust = Iron Dust

Extra Recipes

Any Base Metal in a Rail, Bucket, or Shears recipe will produce a basic version of said item. For Rails you get more/less rails based on the metal used. Also any Precious Metal can be used to make Booster Tracks, resulting in more/less of said track based on the metal used. You can also craft Pistons using the recipe and replacing the Iron in the recipe with Bronze or higher quality Base Metals.

Copper Furnace = 8x Copper Bars + Stone Furnace
Bronze Furnace = 8x Bronze Bars + Copper Furnace
Iron Furnace = 8x Iron Bars + Bronze Furnace
Steel Furnace = 8x Steel Bars + Iron Furnace

Stone Crusher = 4x Stone (Corners) + 4x Sticks (Straights) + Stone Furnace
Copper Crusher = 8x Copper Bars + Stone Crusher
Bronze Crusher = 8x Bronze Bars + Copper Crusher
Iron Crusher = 8x Iron Bars + Bronze Crusher
Steel Crusher = 8x Steel Bars + Iron Crusher

Abstracter = 8x <Metal> Bars + Previous Abstractor Tier (Nothing for Prometheum)
Tartarite Enchanting Table = 1x Enchanting Table (Center) + 5x Tartarite (U around Enchanting Table) + 1x Enchanted Book (Top)

Smelter = 8x <Metal> Bars + Previous Smelter Tier (Nothing for Ignatius)

Mint = 3x Iron Bars (Top Row) + 2x Sticks (Sides) + Redstone Dust (middle) + 2x Iron Bars (Bottom corners) + 1x Piston (Bottom Center)

Golden Cog (Used in Mint Loader) = 4x Gold Bar (Straights) + Iron Bar (Center)
Mint Loader = 2x Pistons (Sides) + 4x Gold Cogs (Corners) + Chest (Center) + 2 Iron Bars (top and bottom)

4x <Metal> Bars in a square = 4x <Metal> Bricks
1x <Metal> Bricks = 1x <Metal> Bar
9x <Metal> Bars = 1x <Metal> Block
1x <Metal> Block = 9x <Metal> Bars

Glass + Crusher = Glass Dust
Glass Dust + Iron Dust = Red Glass Dust
Glass Dust + Copper Dust = Blue Glass Dust
Glass Dust + Bronze Dust = Green Glass Dust
Glass Dust + Angmallen Dust = Orange Glass Dust
Glass Dust + Manganese Dust = Purple Glass Dust
Glass Dust + Gold Dust = Yellow Glass Dust
Glass Dust + Hepatizon Dust = Black Glass Dust
Glass Dust + Steel Dust = White Glass Dust
<Color> Glass Dust + Furnace = <Color> Glass

(Base Metals Only)
<Metal> Bar x 7 (in ladder shape) = <Metal> Ladder

(Also works with normal Glass)
6x Stone (top/bottom rows) + 2x <Color> Glass (sides) + Torch = <Color> Lantern

Utility Ores
Phosphorus + Magnesium + Saltpeter = 8x Fertilizer
Phosphorus + Magnesium + Potash = 8x Fertilizer
Phosphorus + Saltpeter + Potash = 8x Fertilizer
Saltpeter + Magnesium + Potash = 8x Fertilizer
Stick + Phosphorus (above) = 4x Matches
4x Magnesium + 4x Phosphorus + TNT (center) = LE TNT
4x Sulfur + 4x Saltpeter + TNT (center) = HE TNT
Charcoal + Sulfur + Saltpeter = Gunpowder x4
Bitumen (+Furnace) = Tar
Tar + Blaze Powder = Magma Cream
Tar + Piston = Sticky Piston
Magnesium + Flint = Magnesium Igniter

Nether Metals
Vulcanite Bar x2 = Blaze Rod
Midasium Dust + Any Dust = Gold Dust

Ender Metals
4x Metuoite in a circle = 4x Ender Pearls

Industrialcraft 2 Additional Recipes
Copper Crusher + 7 Iron Bars + Circuit (top) = Macerator
Bronze Crusher + 5 Iron Bars + Circuit (top) = Macerator
Iron Crusher Circuit (top) = Macerator
Steel Crusher Circuit (top) = Macerator

Texture Packs

Sphax
by MrTylon
http://i.imgur.com/VzK3z.png
http:bdcraft.net/f...r1-metallurgy-2

Painterly Textures
by Archdeco
http:www.mediafire...b5r1s90d58sotg6
http:imgur.com/a/18gBh#0

Summerfields
by HimmelsDaemon
http://i.imgur.com/5PqG1.png
http:www.mediafire...tj7a1y01wcxtmkz

Screenshots

Courtesy Luke616
http://i.imgur.com/y2M3uh.jpg
http://i.imgur.com/7gpmqh.jpg
http://i.imgur.com/w0Dc7h.png
http://i.imgur.com/GT6VFh.png
http://i.imgur.com/tFyknh.png
http://i.imgur.com/tFyknh.png
http://i.imgur.com/FaCTFh.png
http://i.imgur.com/yr77rh.jpg
http://i.imgur.com/od7Zgh.png
http://i.imgur.com/Ay9xGh.png
http://i.imgur.com/gbhwvh.png
http://i.imgur.com/OYdSBh.png
http://i.imgur.com/VatUHh.png
http://i.imgur.com/eXcKhh.jpg
http://i.imgur.com/G3O0Sh.jpg
http://i.imgur.com/INZDSh.jpg
http://i.imgur.com/sdvnsh.jpg
http://i.imgur.com/x1v7fh.png
http://i.imgur.com/aOCfEh.png
http://i.imgur.com/Bmutrh.png
http://i.imgur.com/B2qlyh.jpg
http://i.imgur.com/TKLMPh.png

Compatibility

Here is a list of mods with known issues or known compatibility with Metallurgy.
-Any Forge mod has full OreDictionary support, meaning their ores will work with ours and vice versa if they share names. Build Copper Wires in IC2 with our Copper, use our Silver in RP2, you name it!
-Buildcraft has full compatibility, their quarries will mine our ores, their pipes pump lava into our smelters, and their pipes will transport to/from any of our machines.
-Industrialcraft 2 has a ton of support from us, you can crush our ores in their Macerator, you can craft their Macerators using our Crushers and Circuits/Iron Bars, their Drills will mine at a level equivalent to what they are (Iron-Iron, Diamond-Diamond). You will need to adjust their config to list our Ore ID's under Miners however.
-Twilight Forest will spawn our ores in their dimension!
-Mystcraft supports our ores for the Dense Ore-type world, just a warning though, its crazy. We also provide a Mystcraft Addon for our mod that enables metal set symbols, allowing you to set them to spawn in a world.

To note: If you plan on running Metallurgy with another mod that adds ores of the same name, we highly, HIGHLY recommend you disable their spawns and leave the M2 ones the only one for balance purposes and gameplay purposes.

Donation

https://www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG.gif
Please consider taking a moment to donate to the mod, me and Keith are just normal guys that do this in our spare time. We've spent literally thousands of hours an ad revenue really doesn't pay what you guys probably think it does (it pays for our morning coffee/mountain dew). We'd really appreciate it if you'd even drop a single dollar into the mod's fund.

Thanks for your time.

Rights of Use

Metallurgy's art and code assets may be our creations, but being the user you're granted plenty of rights towards the mod.

If you're a developer and seeking access to the source code for M2 to create new submods or addons for it, please feel free to drop me or RebelKeith a PM (either on the forums or on IRC) and we'll get back to you.

You may
-Make Videos
-Take Screenshots
-Discuss Metallurgy by name wherever
-Host servers and advertise it as running Metallurgy
-Create Texturepacks for Metallurgy
-Put Metallurgy in Modpacks as long as you link back to this thread and give proper credit.

You may not
-Use Metallurgy's art for other, non-Metallurgy, things. (usage for Metallurgy-related activities like banners is fine!)
-Repost Metallurgy under an Adfly link that is not ours.


Comments

  • #23 zombiedude347

    I would like to use this mod in 1.7.10, but It causes extreme lag no matter if I use Optifine, or any other lag-reducing mod even with no other mods installed. I never had this problem on older versions of Metallurgy, is there another way for me to fix this lag?

  • #24 zombiedude347

    I found a fix, I installed a different version of minecraft forge and there is no lag anymore

  • #22 Painstouch

    UPDATE: get rid of my issue by simply deleting both config files.

    https://pastee.org/78vzp

     Error report, since I could not find a github or any other report bugs section.

    Crash upon loading the game.

    Last edited by Painstouch: Aug 31, 2014
  • #21 robncnp1

    Using recipe for crusher, does not recognize either Metallurgy 4 copper or Minecraft Iron, or recipe is not working.

    Edit:  That would be Machine Frame and Crusher recipe's not recognizing either Minecraft Iron or Metallurgy 4 Copper.

    Nuther Edit:  My vanilla furnace decided it was smelting into Galacticraft copper instead of Metallurgy 4 copper, the recipe for Machine Frame works with Galacticraft Copper ingots and Minecraft Iron ingots, but not Metallurgy 4 Copper ingots.

    Last edited by robncnp1: Aug 27, 2014
  • #20 paragouldgamer

    I can't make a stone crusher, has the recipe changed? I put a cobblestone in each corner, stone forge in the middle, and a stick in each of the other 4 empty slots. Any ideas what I'm doing wrong? (using metallurgy 4)

  • #19 TriEdge

    I can't make tar from the Bitumen in the furnace..Please help.

    Last edited by TriEdge: Aug 7, 2014
  • #15 Anjorion

    hey i have an idee what u cann add to this awesome mod: how about a book (or more then one) with contain all the Grand Minability Chart and maybe the alloying Guide and some other nice stuff

     

     

  • #17 JeanGlassmaker

    That is a nice Idea, I will see if it's possible :)

  • #12 Chtkostej

    Crash Report when i installed keithyutils and metallurgy 3 together

    java.lang.ClassCastException: rebelkeithy.mods.keithyutils.metablock.MetaBlock cannot be cast to appeng.common.base.AppEngMultiBlock
    at appeng.common.base.AppEngMultiItemBlock.func_77667_c(AppEngMultiItemBlock.java:72)
    at cpw.mods.fml.common.registry.LanguageRegistry.addNameForObject(LanguageRegistry.java:112)
    at cpw.mods.fml.common.registry.LanguageRegistry.addName(LanguageRegistry.java:122)
    at rebelkeithy.mods.metallurgy.core.metalsets.OreInfo.registerName(OreInfo.java:715)
    at rebelkeithy.mods.metallurgy.core.metalsets.OreInfo.registerNames(OreInfo.java:680)
    at rebelkeithy.mods.metallurgy.core.metalsets.MetalSet.registerNames(MetalSet.java:115)
    at rebelkeithy.mods.metallurgy.core.ClientProxy.registerNamesForMetalSet(ClientProxy.java:29)
    at rebelkeithy.mods.metallurgy.core.MetallurgyCore.init(MetallurgyCore.java:68)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

  • #18 JeanGlassmaker

    My reply applies to you too,
    Check your block ids for conflicts between Metallurgy and Applied Energistics

  • #16 NewPwndaBoy

    i also got this error..

  • #14 JeanGlassmaker

    Kindly use pastebin for posting your log next time.

    There is a block ID conflict between Metallurgy and Applied Energistics, so kindly change your Metal Blocks ids (Ores, Blocks, and Bricks) or Applied Energistics Multi-block Block IDs to fix the issue.

  • #11 olgaby

    I don't get the Tartarite Enchanter with Metallurgy 3! I've looked it up but I could only find old tutorials on it. Does anyone know how it works?

    Last edited by olgaby: Jun 16, 2014
  • #13 JeanGlassmaker

    The Tartarite Enchanter was broken in 3.3.2, fixed in 3.4.0

    You place the tool/weapon that you want to enchant in the centre slot, and you have  6 other slots to add enchanting enhancers to increase the enchantabilty of the tool, which give you better enchants.

    You can use Astral Silver dust or Carmot dust as enchanting enhancers, Carmot dust is the best of the two.

  • #9 OnlyThePie

    Where is the core file? I can't seem to find it.

  • #10 JeanGlassmaker

    Sorry about the delay in replaying,
    Metallurgy Core have it's own page over here

    Last edited by JeanGlassmaker: Jun 11, 2014
  • #8 Xsaber423

    1.7.2 Nehter crash T.T 

    - Head --
    Stacktrace:
    at sun.misc.Unsafe.allocateMemory(Native Method)
    at java.nio.DirectByteBuffer.<init>(Unknown Source)
    at java.nio.ByteBuffer.allocateDirect(Unknown Source)
    at net.minecraft.client.renderer.GLAllocation.func_74524_c(SourceFile:34)
    at net.minecraft.client.renderer.Tessellator.<init>(Tessellator.java:142)
    at net.minecraft.client.renderer.Tessellator.<init>(Tessellator.java:134)
    at com.teammetallurgy.metallurgy.client.particle.EntityOreFX.func_70539_a(EntityOreFX.java:144)

    -- Particle being rendered --
    Details:
    Particle: EntityOreFX, Pos (-42.70684626177351,74.47487086346224,4.0640382757689935), RGBA (1.0,0.65882355,0.14901961,1.0), Age 5
    Particle Type: MISC_TEXTURE

  • #7 Ymerejliaf

    I've been using this mod for a while now, and I have to say it's an extremely fun mod, one of the best out there. Now, I've seen development builds for 1.7.2 / 1.7.4, but I can't seem to get them to work. Does anyone know how to get them to work? Every time I try to install them onto my test server, it generates a huge error and crashes.

  • #6 drakray

    Someone REALLY should update the documentation, and maybe got a WIP section, a proper changelog easy to read and find, and complete the wiki.

    other than my little ranting, this is by far one of the best mod in my opinion, it as always been on my modpack, and I wish it a really long life from now on, and hope it will survive 1.7.2, and make it to the official API, or that someone will take care of it when/if the actual coders decide to drop it!

    Long live Metallurgy! :D

  • #5 Yttriite

    The crafting recipe for Ender Pearls isn't working.

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