Red Gear Core

Chemcraft Core 1.5.6

Change log

1.5.6

  • Added Buildcraft and IC2 APIs - you can remove them if they cause any problems.

1.5.5

  • Fix for snow on leaves
  • A few other fixed and additions for Liquid Fuels and "others".

1.5.4

  • A few additions and fixes for Geocraft and More Backpacks. .... And The Usual Liquid Fuels additions.

1.5.3

  • Fixed Manifest.

1.5.2

  • Fixed a few bugs
  • Added some things for Geocraft update

1.5.1

  • Fixed a few bugs
  • Added a few things for the More Backpacks update

1.5.0

  • Added Finite Water transformer. Defaults to false, but if enabled it will stop water sources being created by adjacent sources. Water won't be infinite.
  • Added Chunk Relight transformer. Defaults to false, but if enabled it should cut lag caused by Minecraft trying to check the lighting. I haven't noticed any ill effects, so I might change it to default to true later.
  • Merged Snowfall transformers into Core. Lots of changes to snow elements. Snow layers will grow when it's snowing. Snow will melt one layer at a time, Ice can have snow on it. Others. All default to true.
  • Added transformer for Geocraft. Can't actually be disabled at the moment.
  • Yet more code for Liquid Fuels. It's close to a beta, it really is.

1.4.2

  • Updated to Minecraft 1.6.2
  • Lots of changes and additions, but nothing users will notice I think.

1.4.1

  • Fixed annoyingly dumb problem with the .jar

1.4.0

  • Reorganized packages.
  • Changed configuration format. Configs for all Chemcraft mods will now be saved in a new folder called "Chemcraft" inside the config folder. THIS MEANS THAT IF YOU WANT TO KEEP YOUR CONFIGS YOU MUST RENAME THEM AND MOVE THEM INTO THIS FOLDER! The configs themselves are unchanged.
  • Wait, except that the configs for Glass and Ice transformers have been MOVED to a new config called "Transformer.cfg" in the same folder. There is a good reason for this. It's kind of complicated, but let's just say it might help compatibility.
  • Some of you might notice "Chemcraft Network" in your mods list. As far as I can find, core mods can't also be network mods, hence the need for a mostly empty mod to handle networking things. Pay it no mind.
  • Even more code additions for Liquid Fuels, as well as some stuff for a new mod, Geocraft, which should be up as soon as I crush one more bug.

1.3.1

  • Added code the register a few vanilla items to the Forge Ore Dictionary. These include Diamond, Emerald, Gold, Iron, and all the block forms of these. *Mostly only useful if you use More Backpacks. Can be disabled in the config.
  • Added some other code used by More Backpacks, mostly for scripts.
  • More code for Liquid Fuels.
  • Update only effects More Backpacks.

1.3.0

  • Lots more code for the new Liquid Fuels. Lots more to do.
  • A few other tweaks and changes.

1.2.0

  • Made Glass and Ice solid change configurable. Default is true.
  • Absorbed more code from More Backpacks as well as adding more for a new mod in development.

1.1.0

  • A few code additions and changes to account for a new mod: Securecraft
  • Updating is only needed if you want Securecraft.

1.0.0

  • Initial release!

Facts

Uploaded on
Oct 01, 2013
Game version
  • 1.6.4
Filename
Chemcraft_Core_1.5.6.jar
Size
205.3 KiB
MD5
f250e31100ede1ae0c9e4041a42987ac
Type
Release
Status
Semi-normal
Downloads
45

Authors