My pack keeps getting rejected by the mods because: "The following files belong to CurseForge-hosted projects, and should therefore not be added directly to zip files: overrides/mods/CoFHCore-1.12.2-4.6.3.27-universal (1).jar These files should, instead, be referenced in the manifest.json file generated by the Twitch Desktop App during a profile export."
Please help. I made this pack in MultiMC, and the manifest is correct. It's just that mod.
Edit: Solution was to add it to the manifest.json file.
The filename is wrong. Notice the " (1)" at the end (ie. you downloaded it twice). I'm guessing that's all there is to it (ie. in the manifest, it's probably "CoFHCore-1.12.2-4.6.3.27-universal.jar" and not "CoFHCore-1.12.2-4.6.3.27-universal (1).jar").
But I could be wrong. I haven't actually messed with publishing a modpack yet, as mine is still in need of work before its ready.
My pack keeps getting rejected by the mods because: "The following files belong to CurseForge-hosted projects, and should therefore not be added directly to zip files: overrides/mods/CoFHCore-1.12.2-4.6.3.27-universal (1).jar These files should, instead, be referenced in the manifest.json file generated by the Twitch Desktop App during a profile export."
Please help. I made this pack in MultiMC, and the manifest is correct. It's just that mod.
Edit: Solution was to add it to the manifest.json file.
Looks like theres a file in the overide mod folder thats created in the manifest on export.
The filename is wrong. Notice the " (1)" at the end (ie. you downloaded it twice). I'm guessing that's all there is to it (ie. in the manifest, it's probably "CoFHCore-1.12.2-4.6.3.27-universal.jar" and not "CoFHCore-1.12.2-4.6.3.27-universal (1).jar").
But I could be wrong. I haven't actually messed with publishing a modpack yet, as mine is still in need of work before its ready.
Thanks
If you solve the issue, please post your solution for others to reference!
And ofc if neither of our solutions work, say so and maybe someone else will come in with another idea.
In reply to laike_endaril:
Didn't work! Thanks Though!
In reply to laike_endaril:
I just fixed it, what I had to do was add CofhCore to the manifest. I’m gonna post my solution elsewhere .
Glad you got it working (I assume this means the manifest is using modid or something else, and not filename)
In reply to laike_endaril:
Yeah
In reply to WeaponGod:
What does that mean? What is the manifest?
In reply to WeaponGod:
where did you post it?