Since Tinkers Construct no longer adds tin/copper/aluminum I am looking for a good replacement to provide aluminum in game. I have plenty of mods in my pack that add tin copper and bronze for support, but none of them add aluminum. The couple of mods I found that do are very big tech packs, and as it is I have a few of those already and don't want to add anything that big. Is there a mod that is relatively small and adds aluminum that anyone knows of?
Immersive Engineering is anything but small, it is one of those techpack mods, and besides that I personally feel that the way it looks and works are too far away from the "minecraft feeling" unlike techpacks such as IC2, EnderIO and RFTools which are already in my pack. Another huge mod like that would make my already overcrowded pack even fuller and heavier, and as it stands it just runs on my laptop. Thats why I was hoping there would be a small mod that adds it too! But I'm guessing I'm out of luck, because I have looked everywhere and all I can find is IE....
For people that are coming to my topic looking for the same thing, someone on Minecraft Forum just suggested Substratum to me, and I think that is just something I was looking for. It adds a number of ores but not a huge amount, and leaves using the ores to other mods. You can also disable certain ores in the config (but I won't do that), hence it's just the kind of compatability type of mod that I was looking for!
Fair enough. I'm guessing you have all of those tech mods to cover the bases of various machine types. While I wouldn't recommend adding this to your current pack, I would recommend you taking Mekanism for a spin sometime. It's got a lot of really cool stuff, and it's very well done. No aluminum though :)
A random thought here. I played a pack that had tic, but no aluminum in it either. I was able to make the cast's from Zinc and Copper though. Got zinc in your Modpack?
No I don't have zinc, and I prefer not use up my gold for casts. Substratum was just perfect! I have put a list of my 'modpack' on pastebin for people who are interested to see what's in it: http://pastebin.com/DHpMfr5r I have spent a week tuning it and finding out what would work together and what not, and especially what would work with the amount of ram I could free up on my laptop! Ofcourse it's no official modpack as such, but for lack of better word that's what I'm calling it! And no modpack woud be complete without TiCo ofcourse!!
Edit: Does mekanism add anything to worldgen? It looks awesome, but I already loaded up large parts of my map....
It does, but metallurgy is huge compared to substratum. It's the small size that I like. The reason I asked for worldgen is more or less because I want to know if I have to reset the map for it!
Edit: Unfortunately Substratum is totally not compatible with TiCo. The ores are only mineable with a diamond level pickaxe, which you can only make (in TiCo) with casts, and I needed it to make the casts. Further more they don't smelt in the smeltery so I can't even turn them into blocks or casts anyway. I removed it and I gave up looking for aluminum for now, but if anyone has a good tip it's still welcome! I also tried to add mekanism but that was too much for my pack and minecraft didn't load up properly anymore with the amount of RAM I could give it, so I'm storing that for later!
For the short term, you could make a clay cast for a pickaxe. Also, if you can get ahold of some obsidian (may just have to bite the bullet and part with a diamond and a modifier slot on your pickaxe) you can make a reinforcement kit to bump the mining level up to Cobalt.
In summary, I recommend the following upgrade path:
Clay cast for pick, binding and tool rod. Copper tool rod, bronze pickaxe head, iron binding. Add a diamond to it to raise the mining level to Obsidian. Get obsidian, make a reinforcement kit with the obsidian and add it to the pick. Visit the Nether, get some Cobalt and remake a pickaxe head from that, get some Ardite and remake a binding with that.
You should try looking into the base metals mod. It's not perfect, but you can get another cast option from Brass, and if you also have Thaumcraft it'll also help you to get brass. The compatibility with tinkers aint great but functional. You can smelt copper and zinc but it wont mix to brass. You have to use the hammer to powder it, mix it then smelt it in a normal furnace to make brass before you can turn it into a cast, but the brass will work in the smeltery. It is a very simple mod and some of the config can be tweaked to your liking. I think if they look in the future to be more compatible with other mods, it could turn out to be an even better mod in the future. But it's not too terrible now. :)