I'm currently working on a 32x / 64x texturepack, with some custom 3D models, however when starting potions models I ran into an error with the experience bottle: the particles don't work. When I smash an experience bottle, the particles display as the purple-black checkered missingno texture, as shown in the image attached below. Please help :(
Thank you in advance, ~DrShnig.
EDIT AFTER SOLUTION:
NEVER MIND I FIXED IT THANK GOODNESS!
FOR ANY OF YOU LOOKING FOR THE SOLUTION:
Go into your bottle_drinkable.json model file with Notepad++ and where it says
"textures": {
"texturename1": "texture/directory",
"texturename2": "texture/directory"
},
add in "particle": "particlestexturedirectoryhere", (for example, items/potion_bottle_drinkable)
Thanks a lot, curseforge forums, you're very useful. (not. I had to figure it out on my own anyway)
I'm currently working on a 32x / 64x texturepack, with some custom 3D models, however when starting potions models I ran into an error with the experience bottle: the particles don't work. When I smash an experience bottle, the particles display as the purple-black checkered missingno texture, as shown in the image attached below. Please help :(
Thank you in advance, ~DrShnig.
EDIT AFTER SOLUTION:
NEVER MIND I FIXED IT THANK GOODNESS!
FOR ANY OF YOU LOOKING FOR THE SOLUTION:
Go into your bottle_drinkable.json model file with Notepad++ and where it says
"textures": {
"texturename1": "texture/directory",
"texturename2": "texture/directory"
},
add in "particle": "particlestexturedirectoryhere", (for example, items/potion_bottle_drinkable)
Thanks a lot, curseforge forums, you're very useful. (not. I had to figure it out on my own anyway)
Does NOBODY know how to fix this?
PLEASE HELP ME I'M DESPERATE
Can you show me the JSON for it, and have you edited the drinkable bottle? if so, that JSON would help too.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
In reply to big_bad_e:
Guys, the guy above didn't help me, anybody help? PLEASE!
NEVER MIND I FIXED IT THANK GOODNESS!
FOR ANY OF YOU LOOKING FOR THE SOLUTION:
Go into your bottle_drinkable.json model file with Notepad++ and where it says
"textures": {
"texturename1": "texture/directory",
"texturename2": "texture/directory"
},
add in "particle": "particlestexturedirectoryhere", (for example, items/potion_bottle_drinkable)
Thanks a lot, curseforge forums, you're very useful. (not. I had to figure it out on my own anyway)