I ran the /ic2 uu-world-scan command wondering what it like like a idiot and now the server will throw out "[Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3814ms behind, skipping 76 tick(s)" every minute or so. i've tryed using TickProfiler to find the source of the lag and it gives me things like this when i run /profile s https://pastebin.com/py7jWjpM
im not sure what any of this means. i do know if i make a new world with the same seed it stops this random lag but i cant seem to move the bases over to the new world with out all the blocks changing to other blocks from other mods. mod list:https://pastebin.com/DT6HZ7Qg start up commands: java -Xmx4G -Xms2G -jar forge-1.10.2-126.96.36.1998-universal.jar nogui
if needed i can post log files or the world file its self.