When I published my first modpack a while ago, it took less than a day to be approved, less so for my first published mod. It's taken close to or over a day at this point. The only thing I can think of that might have had an impact was my inclusion of FTB Utilities for admin purposes of my servers. Can that mod cause review problems? I intentionally stated that it wasn't an official FTB modpack on the license and the description. If that mod isn't the cause of the issue, what is? Are the moderators off on weekends? I'm honestly confused as it's taken over 12 hours close to 24 now.
EDIT: I forgot to mention the fact that the pack in question is my second modpack posted on this platform. The first one, as I stated, was approved.
Apologies as I'm sure most people are familiar, but to recap: the basic theme of the modpack is to take a typical Expert Mode modpack (magic and tech), pare back any duplicated functions across mods, and then make progression through what remains heavily interdependent through heavy recipe tweaking. This is not a pack where you dedicate a long period of time to progressing a specific sub-mod, but rather one where you constantly need to dip into different mods to achieve your goals. In a sense, it is a true "unifying" modpack, that creates one grand progression through the power levels. This is necessary, because the world is a LOT more dangerous than most modpacks, with true darkness at night, invisible mode for creepers that get close, hyper aggressive zombie pigmen and many other difficulty tweaks that step up sequentially as you progress throug Tutuapp9appsShowbox
When I published my first modpack a while ago, it took less than a day to be approved, less so for my first published mod. It's taken close to or over a day at this point. The only thing I can think of that might have had an impact was my inclusion of FTB Utilities for admin purposes of my servers. Can that mod cause review problems? I intentionally stated that it wasn't an official FTB modpack on the license and the description. If that mod isn't the cause of the issue, what is? Are the moderators off on weekends? I'm honestly confused as it's taken over 12 hours close to 24 now.
EDIT: I forgot to mention the fact that the pack in question is my second modpack posted on this platform. The first one, as I stated, was approved.
In reply to DemonKenny:
It can take about 48+ hours.
In reply to jtrent238:
Is This the same for mods.
In reply to dx122019:
I think so.
In reply to jtrent238:
Cheers
Apologies as I'm sure most people are familiar, but to recap: the basic theme of the modpack is to take a typical Expert Mode modpack (magic and tech), pare back any duplicated functions across mods, and then make progression through what remains heavily interdependent through heavy recipe tweaking. This is not a pack where you dedicate a long period of time to progressing a specific sub-mod, but rather one where you constantly need to dip into different mods to achieve your goals. In a sense, it is a true "unifying" modpack, that creates one grand progression through the power levels. This is necessary, because the world is a LOT more dangerous than most modpacks, with true darkness at night, invisible mode for creepers that get close, hyper aggressive zombie pigmen and many other difficulty tweaks that step up sequentially as you progress throug Tutuapp 9apps Showbox