i have a strange issue with Enviromine (at least i believe it comes from that mod). Whenever a Player is dehydrating and then he jumps there's some random Wood created below him.
I have no clue why this is Happening, and i didnt found any issue like this on Google. Anyone has an idea?
In case someone else Comes to this Problem:
SOLVED:
It seems to be an ID conflict between Witchery and Enviromine. Both add a potioneffect with ID 36, but both have different effects. Solve the ID conflict and it should work.
It seems to be an ID conflict between Witchery and Enviromine. Both add a potioneffect with ID 36, but both have different effects. Solve the ID conflict and it should work.
Change the PotionID 36 of either Enviromine or Witchery to another potion ID that's not in use yet. I just did it by Trial and error and took potion ID 91 instead 36 from witcher i believe. So far i have no error, but i havent got into testing witchery yet, so there might be an error now.
Hello,
i have a strange issue with Enviromine (at least i believe it comes from that mod). Whenever a Player is dehydrating and then he jumps there's some random Wood created below him.
I have no clue why this is Happening, and i didnt found any issue like this on Google. Anyone has an idea?
In case someone else Comes to this Problem:
SOLVED:
It seems to be an ID conflict between Witchery and Enviromine. Both add a potioneffect with ID 36, but both have different effects. Solve the ID conflict and it should work.
So How Do You Solve The Conflict?
It seems to be an ID conflict between Witchery and Enviromine. Both add a potioneffect with ID 36, but both have different effects. Solve the ID conflict and it should work.
Change the PotionID 36 of either Enviromine or Witchery to another potion ID that's not in use yet. I just did it by Trial and error and took potion ID 91 instead 36 from witcher i believe. So far i have no error, but i havent got into testing witchery yet, so there might be an error now.
ok thanks