War of Eitr has been an ongoing project for me for some time now. I've been looking for a way to
revive players love for community-driven towny servers while bringing in enough new content to keep the server
interesting. That's what brought about War of Eitr, a Survival RPG towny server.
The server will be split into 3 realms, Towny, RPG & The War. Although currently only the Towny world is live. Once we're happy with this we will continue to work on the other realms.
Towny This is the first realm and the one that will be open on launch is the Towny world, a relatively safe area where the main threats to players will be PvP from rival towns and rouge bandits. Players in the towny realm are free to mine, build anything from a small hamlet to a huge sprawling city and PvP anywhere they like.
This is a custom world, to be built entirely by the team. It will focus on a few questlines that help to build on the lore of the War of Eitr. Quests will reward players with currency, items and special weapons to use in other realms. The world will reward exploration with hidden dungeons and side quests. This realm will be in ongoing development for the life of the server bringing players new items, areas, quests and challenges.
To ensure that the server launches as quickly as possible this will be put on hold, to begin with and instead will be replaced with challenging instanced scripted dungeons. Dungeons will be a lot more practical to create and will give more replayability to players by giving randomised loot for each run. Dungeons will have dynamic difficulty to ensure that different group sizes can run these dungeons.
For now, our final realm and one that won't be seen on the server for a couple of updates. This is the server's war world. We will run time-based events on smaller prebuilt battlegrounds. Events will rotate between Town vs Town PvP battles, free-for-alls, PvE survival and many more. Participants and winners will receive unique rewards.
So what are we looking for?
Every and anyone is welcome, and having community-based feedback will be very important every step of the way. If you'd like to help out testing the server and don't mind a couple of bugs here and there then we definitely need you. It's always good to have people to give feedback on the direction we are taking. So far I have been the only one working on the server.