what I want to do is be able to change the dragon into a biped and make it look like a human. whenever I try though, I just get a whole bunch of body parts separated out where the dragon counterparts should be. how could I go about doing that? Also, if it is possible, I could change for a new mob to spawn in the end instead of a dragon, but I don't know how to do that. Any help would be appreciated. Thank you.
what I want to do is be able to change the dragon into a biped and make it look like a human. whenever I try though, I just get a whole bunch of body parts separated out where the dragon counterparts should be. how could I go about doing that? Also, if it is possible, I could change for a new mob to spawn in the end instead of a dragon, but I don't know how to do that. Any help would be appreciated. Thank you.
In reply to 33eek:
Hello 33eek. Yes you can change the model.
I have made this bit of code
Filepath: RP/entity/ender_dragon.entity.json
Code:
{
"format_version": "1.8.0",
"minecraft:client_entity": {
"description": {
"identifier": "minecraft:ender_dragon",
"textures": {
"default": "textures/entity/steve",
"exploding": "textures/entity/dragon/dragon_exploding",
"beam": "textures/entity/endercrystal/endercrystal_beam"
},
"geometry": {
"default": "geometry.humanoid.custom"
}
}
}
}
And it could be possible, but their would probably have to be scripts which are hard.
Let me know if this helped! :)