I'm playing stone block 2 at the moment. For some time I was using magmatic dynamos for power and 180 fully upgraded did the job.
At this point though I made a reactor and it's producing around 300 kirf/t. Well, I'm making balanced clay and I have no idea what else to do for power it's just not enough. I need trillions of rf for this one piece of clay.
I was thinking if the rainbow generator. But kind of a hassle to set that up. Any thing else I can do before I start to set those up? I've never really been into the power generation of modpacks.
I'd look at the power gen options and the recipes to determine not only the possibilities you have but also the recipes requirements (not sure if Stoneblock has changed recipes or has a quest system or not so just questioning, let me know the mods or power gen blocks you have access to and I'll be able to determine something). From there just work out either upgrades or resource usage and if you can balance it to your liking.
I'd have to check the mod list myself to be sure of what I can come up with though.
Niche Mod Finder/Acknowledger/Tester/Player. Fan of Datapacks, Rift 1.13/1.13.2 Mods, Fabric 1.14 Mods and interesting underrated or new 1.12.2 and below versions of mods. :) Testing 1.13.2 Forge and Fabric 1.14 mods mostly though.
I sometimes create the odd modpack or adventure map once an idea comes together.
Materials for stuff isn't a problem I have an emc farm and one of those transmutaion tables (?). I'm pretty much end game right now. Just filling out my quest book and power is my bottle neck
Off the top of my head theres thermal expansion, extreme reactors, extra util I think that's the one with the rainbow gen, mekanism and draconic evolution. I think that's all of them. I was suggested to make 4 turbines from extreme reactors since I have made a reactor already. I'm not sure if that would produce more than a rainbow gen since I believe that makes 25mil rf / t