WHat all do i need to do in order to make my own modpack iv been looking into it and started the project but my files get rejected im lost on the whole process.
I have the same issue, everything seems to get rejected and I don't know what I'm doing wrong
First you choose the mods. They must fit to the Version. So if you make a modpack of Minecraft 1.10.2 every mod must be of that same Version.
Second You stick to mods at this site. Only take mods of the curse forge collection.
If you have a list of your Chosen mods, you must check them all again, if they belong to the same Version of minecraft.
Then check dependencies. Some mods Need other mods to work. Do not Forget "forge" itself, like in example "forge-1.10.2-184.108.40.2061-universal.jar".
Now your List has grown and you Need to check the Versions and dependencies of the added mods again.
Then you have to test your modpack at home.
If you host it or publish it to allow others to download, install and test it, you have to ask for permission first. For everey modpack you have to ask for permission.
Then you put all the mods "*.jar" and the "*.zip" in the "/mods" Folder.
Then put the forge "*.jar" in the "/bin" Folder, but rename it to "modpack.jar".
Keep the "/config" Folder empty.
Now you can .zip it and host it. I have to check, how to do that at curse and its launcher, but other launchers get along with this preparations.
I will have a look at your reactions to this text, then maybe I explain more. Sorry for my bad english and german Autokorrektur.
No there are a few mods which can change the version of a mod or make it run on it.