Hey, guys. I've got a modpack that I want to host somewhere. It looks so far like curse is going to be my best option, which is great because it's easy to use. However, I've noticed that a lot of mods in my current pack aren't available through the profile creation. Mods like hexwool, oceancraft and immibis' microblocks. Is there a way to jam these into the curse pack, or will it be rejected when I try to author it?
Basically if a mod is on CurseForge you can use it in a pack on the client through the manifest.json. If a mod is on the third party list you can use it by putting it inside "overrides/mods". If its not on CurseForge and not on the list, the pack will be rejected.
Users and modders may submit mods/texturepacks to added to the third party mod list. We will need:
A link to the official download site
A link to the license. Personalized permissions, a link to a text file, forum screenshots, etc won't count. They are easy to forge, and checking all of them would require too many man hours.