I'm using the resource pack called Hafen(amazing pack) which is built for 1.16. I believe Piglin Brutes were added in a later mini-update and so, don't have a design. I've been designing Piglin/Hoglin textures(They were blank for this pack) because they show up in the entity folder and it's worked.
I've tried changing the MC.META file to 6 instead of 5 to make it work with 1.16.4 but the pack doesn't even work when I do that. I've also tried adding a piglin_brute folder/file in textures and it doesn't do anything.
I need to know if there's any way I can change files so that the pack works for the newest update so that I can implement my Brute design! (Since it has yet to be updated by the creator).
I'd appreciate if anyone who knows more about pack coding than me could help! I don't know what pictures would help, but I've included several from the pack's folders.
I'm using the resource pack called Hafen(amazing pack) which is built for 1.16. I believe Piglin Brutes were added in a later mini-update and so, don't have a design. I've been designing Piglin/Hoglin textures(They were blank for this pack) because they show up in the entity folder and it's worked.
I've tried changing the MC.META file to 6 instead of 5 to make it work with 1.16.4 but the pack doesn't even work when I do that. I've also tried adding a piglin_brute folder/file in textures and it doesn't do anything.
I need to know if there's any way I can change files so that the pack works for the newest update so that I can implement my Brute design! (Since it has yet to be updated by the creator).
I'd appreciate if anyone who knows more about pack coding than me could help! I don't know what pictures would help, but I've included several from the pack's folders.
The piglin brute texture goes in the piglin folder
The name is correct, it just has the wrong folder path
It would however need to be updated to pack format 6