The status of the project Sky Laboratory-Remade has been changed to Rejected
Torhal As was stated in the rejection of your previous project: The FTB Presents SkyFactory 3 project is All Rights Reserved. This includes their configuration files. You cannot fork such a project without explicit permission from all copyright holders. 29 mins ago The status of the project Sky Laboratory Remade has been changed to Rejected
Torhal The FTB Presents SkyFactory 3 project is All Rights Reserved. This includes their configuration files. You cannot fork such a project without explicit permission from all copyright holders. 1 hour ago
The status of the project Sky Laboratory Remade has been changed to Changes Required
Torhal The project SkyLabritory Remade is a derivative work from another project which was released as All Rights Reserved. Unless you have permission from the original owner or owners, and can provide such proof, this project cannot be hosted on CurseForge. 2 hours ago
The status of the project Sky Laboratory Remade has been changed to Changes Required
Torhal Your project, SkyLabritory Remade (xxxxxxxx), requires changes before it can be approved:
Names that are similar to the names of existing projects, people or groups are not allowed unless the content is created by the person(s) associated with that group or permission is given and a screenshot of the permission is posted under the images tab of the project.
I was given this response to a project i am working on and this is a bs reason as How can you copyright any configuration file that the mods generated themselves as the configs are not cross compatible and i had to repopulate them all as i am not even using anything from the mod as like i said sky factory 3 is a 1.10.x modpack and mine is a 1.12.X and 80% of the original mods are not even updated to 1.12.x and i did not even use them as i used other mods that are for 1.12.x and had to use new config files and scripts as ID's changed and syntax are different
Prove to them that the configs were in fact manufactured yourself and/or by the mods' then. It's simple as that.
You can't take a pack which is "All Rights Reserved" as your "base" of your mod pack (even ANY customized configs). It's doesn't matter if the mod(s) are not like that, you STILL TRYING to redistribute works that are not explicitly allowed.
that just it the my modpack is not even using the original mods as they are not even updated past 1.11 i am using alternative mods......... plus the all right reserved does not hold water in a court of law specially with minecraft as Mojang owns all rights to everything and you are not allowed to sell any part for any reason..... but this is not the case and you have not read any part of that this is a modpack for MINECRAFT 1.12.2
or have any programming knowledge or even see that minecraft 1.10.2 is not compatible in any way shape or form with 1.12.2
and only 30% of the mods have been used and i am using the generated configs that they generated....
I even did a test and just thrown that original config files in a test build and the game would not even load up it crashed to desktop and would not even load up.......
that just it the my modpack is not even using the original mods as they are not even updated past 1.11 i am using alternative mods......... plus the all right reserved does not hold water in a court of law specially with minecraft as Mojang owns all rights to everything and you are not allowed to sell any part for any reason..... but this is not the case and you have not read any part of that this is a modpack for MINECRAFT 1.12.2
or have any programming knowledge or even see that minecraft 1.10.2 is not compatible in any way shape or form with 1.12.2
and only 30% of the mods have been used and i am using the generated configs that they generated....
I even did a test and just thrown that original config files in a test build and the game would not even load up it crashed to desktop and would not even load up.......
Then I suggest putting in a ticket to them and showing them of the alternative mods obviously NOT using their mods and/or configs. As for the remaining mods that did port to 1.12.2 just also prove that your using the stock's configurations and not that it came from their pack.
From there they should either let you post it OR counter argue your point(s)/tell you what's up entirely.
that just it i shown them proof in 4 different forms one being on github clearly showing a difference between the original to this version and this was the response.
they rejected it without even looking at anything file wise it was submit project add description and before i could upload the files poof rejected
that just it i shown them proof in 4 different forms one being on github clearly showing a difference between the original to this version and this was the response.
they rejected it without even looking at anything file wise it was submit project add description and before i could upload the files poof rejected
I do not even understand this unless you clearly were trying to inseminate or otherwise impersonate the original pack that they thought that you were making. All you can do at this point is to put in a customer service ticket and explain that those are not your intentions and so on.
all they have to do is just do what i told them to do and they would see for themselves to just open up a 1.12.2 profile dump the 1.10.2 skyfactory mods folder and config folder and script folder into the 1.12.2 profile and go through the list of mods and click update to update the few mods that do have a 1.12.2 versions and then try to launch the modpack.. it will crash to desktop without even a error message and will not give you a log at all..
that is proof enough in my book to show that its a new modpack that just uses the IDEA of the skyfactory 3 nothing more
all they have to do is just do what i told them to do and they would see for themselves to just open up a 1.12.2 profile dump the 1.10.2 skyfactory mods folder and config folder and script folder into the 1.12.2 profile and go through the list of mods and click update to update the few mods that do have a 1.12.2 versions and then try to launch the modpack.. it will crash to desktop without even a error message and will not give you a log at all..
that is proof enough in my book to show that its a new modpack that just uses the IDEA of the skyfactory 3 nothing more
I afraid that's not how hosted contents works. You either directly present proofs (for example but not limited to showing them the mods in both packs and so forth) or you take their default position.
That's how it's work in the "real world" DMCA process and even in court. They are not going to go through your stuffs just to prove you that are not "copying" instead you must do this YOURSELF.
I was given this response to a project i am working on and this is a bs reason as How can you copyright any configuration file that the mods generated themselves as the configs are not cross compatible and i had to repopulate them all as i am not even using anything from the mod as like i said sky factory 3 is a 1.10.x modpack and mine is a 1.12.X and 80% of the original mods are not even updated to 1.12.x and i did not even use them as i used other mods that are for 1.12.x and had to use new config files and scripts as ID's changed and syntax are different
Prove to them that the configs were in fact manufactured yourself and/or by the mods' then. It's simple as that.
You can't take a pack which is "All Rights Reserved" as your "base" of your mod pack (even ANY customized configs). It's doesn't matter if the mod(s) are not like that, you STILL TRYING to redistribute works that are not explicitly allowed.
that just it the my modpack is not even using the original mods as they are not even updated past 1.11 i am using alternative mods......... plus the all right reserved does not hold water in a court of law specially with minecraft as Mojang owns all rights to everything and you are not allowed to sell any part for any reason..... but this is not the case and you have not read any part of that this is a modpack for MINECRAFT 1.12.2
or have any programming knowledge or even see that minecraft 1.10.2 is not compatible in any way shape or form with 1.12.2
and only 30% of the mods have been used and i am using the generated configs that they generated....
I even did a test and just thrown that original config files in a test build and the game would not even load up it crashed to desktop and would not even load up.......
that just it i shown them proof in 4 different forms one being on github clearly showing a difference between the original to this version and this was the response.
they rejected it without even looking at anything file wise it was submit project add description and before i could upload the files poof rejected
all they have to do is just do what i told them to do and they would see for themselves to just open up a 1.12.2 profile dump the 1.10.2 skyfactory mods folder and config folder and script folder into the 1.12.2 profile and go through the list of mods and click update to update the few mods that do have a 1.12.2 versions and then try to launch the modpack.. it will crash to desktop without even a error message and will not give you a log at all..
that is proof enough in my book to show that its a new modpack that just uses the IDEA of the skyfactory 3 nothing more
I afraid that's not how hosted contents works. You either directly present proofs (for example but not limited to showing them the mods in both packs and so forth) or you take their default position.
That's how it's work in the "real world" DMCA process and even in court. They are not going to go through your stuffs just to prove you that are not "copying" instead you must do this YOURSELF.
Well its been approved finally after some back and forth and they apologized for the confusion
I glad that you were able to go with them to resolve the issue. It's sucks but that's life not a Curse's thing.