• 0

    posted a message on Project Ozone 2 - Forestry Compatibility?

    Hey guys, so I'm not that knowledgeable in the ways of the modpack, so I figured I would ask here before I did anything silly.


    Basically, I'm a crazy man, and actually really enjoy using Forestry's trees to populate skyblocks. I've recently been playing Project Ozone 2: Reloaded, and given the depth of the modpack I look likely to be doing so for many weeks to come- so I was wondering if I could add Forestry/Extra Trees to the modpack without breaking everything? Any insight on the matter? Thanks in advance :)

    Posted in: Modpack Discussion
  • 0

    posted a message on Project Ozone 2: Reloaded [Stuttering/Tech]

    Hey guys, so I just downloaded the Project Ozone 2: Reloaded pack due to seeing some pretty good videos of it.


    A bit of a problem though; stuttering. Every three to four seconds I get massive framedrops for a half a second or so, which have basically rendered the modpack unplayable for me whenever in combat or even just when exploring treacherous areas.


    Any advice on how to fix this? I've used Resonant Rise 3 and other bloatpacks without any major issues, so I'm pretty sure it isn't my hardware. I've tried maxing out FPS on optifine, enabling Vsync, disabling Vsync, turning the chunk render range down to three (yes, three), running Fast graphics, no particles, etc. I can't think of a reason I can run normal modpacks just fine, but can't render a 100x100 block area without serious and game-breaking stuttering.


    Halp plz. 


    My JAVA_OPTIONS are Xmx2g, Xms1g.

    I have the latest 64-bit installation of Java, just updated it. 

    All graphics drivers are up to date. 

    i7-3630QM, with 15.9 GB of RAM available.

    Posted in: Non-CurseForge Modpacks
  • To post a comment, please or register a new account.