• 0

    posted a message on Hostile mobs don't spawn in caves, I have mods

     

    I want to make a game with several mods but I realized that no spawns in caves, and in the sea they only appear sometimes.

    I also want to know how I can make fewer passive mobs appear, because too many appear in the worlds that I create and it is very easy for me


     

    Mod list:

    -"[MC1.12.2]DeconTable-3.0.4.jar"
    -"AppleSkin-mc1.12-1.0.9.jar"
    -"Aquaculture-1.12.2-1.6.8.jar"
    -"Atum-1.12.2-2.0.20.jar"
    -"AutoRegLib-1.3-32.jar"
    -"better_survival-1.4.1.jar"
    -"betteranimalsplus-1.12.2-8.2.0.jar"
    -"bettercaves-1.12.2-2.0.3.jar"
    -"BetterFps-1.4.8.jar"
    -"BetterMineshaftsForge-1.12.2-2.2.1.jar"
    -"BiomesOPlenty-1.12.2-7.0.1.2441-universal.jar"
    -"Bookshelf-1.12.2-2.3.585.jar"
    -"camera-1.0.10.jar"
    -"Cavern_1.12.2-v2.3.1.jar"
    -"coroutil-1.12.1-1.2.37.jar"
    -"CraftStudioAPI-universal-1.0.1.95-mc1.12-alpha.jar"
    -"Customized-Dungeon-Loot-1.12+-(v.1.0.3).jar"
    -"CustomMobSpawner-3.11.5.jar"
    -"davincisvessels-1.12-6.355-full.jar"
    -"DoubleSlabs-1.12-0.4.0.jar"
    -"DrZharks MoCreatures Mod-12.0.5.jar"
    -"ElectroblobsWizardry-4.3.4-MC1.12.2.jar"
    -"EnchantingPlus-1.12.2-5.0.168.jar"
    -"Enhanced-Farming-1.12.2-1.1.3.jar"
    -"Erebus-1.0.32.jar"
    -"ExtraGolems-1.12-7.1.6.jar"
    -"farlanders-1.12.2-1.0.1.jar"
    -"FastLeafDecay-v14.jar"
    -"HuntingDimension-1.12.2-1.0.42.jar"
    -"iceandfire-1.9.0.jar"
    -"InventoryTweaks-1.63.jar"
    -"ironchest-1.12.2-7.0.72.847.jar"
    -"jei_1.12.2-4.15.0.293.jar"
    -"KleeSlabs_1.12.2-5.4.12.jar"
    -"levelup2-1.5.8.jar"
    -"LibraryEx-1.12.2-1.0.12.jar"
    -"llibrary-1.7.19-1.12.2.jar"
    -"Mantle-1.12-1.3.3.55.jar"
    -"MCA-1.12.2-6.1.0-universal.jar"
    -"MistWorld_1.12.2_alpha_c_09.jar"
    -"movingworld-1.12-6.353-full.jar"
    -"NaturesCompass-1.12.2-1.8.5.jar"
    -"NetherEx-1.12.2-2.0.15.jar"
    -"OptiFine_1.12.2_HD_U_G5.jar"
    -"Pam's+HarvestCraft+1.12.2zg.jar"
    -"Quark-r1.6-179.jar"
    -"randomenchants-0.1.4a.jar"
    -"randompatches-1.12.2-1.22.1.10.jar"
    -"Reforged-Mod-1.12 (1).jar"
    -"RoguelikeDungeons-1.12.2-1.8.0.jar"
    -"SimpleDivingGear-1.1.1+mc+1.12.2.jar"
    -"SoundFilters-0.12_for_1.12.jar"
    -"TConstruct-1.12.2-2.13.0.183.jar"
    -"themidnight-0.3.5.jar"
    -"torchslabmod-1.12.2-v1.5.2.jar"
    -"torohealth-1.12.2-11.jar"
    -"u_team_core-1.12.2-2.2.4.107.jar"
    -"unenchanting-1.1.1.jar"
    -"useful_backpacks-1.12.2-1.5.1.35.jar"
    -"VanillaFix-1.0.10-150.jar"
    -"VillageNames-1.12.2-4.2.0.jar"
    -"walljump-1.12.2-1.3.2.jar"
    -"wings-1.1.6-1.12.2.jar"
    -"Xaeros_Minimap_21.10.0.2_Forge_1.12.jar"
    -"XaerosWorldMap_1.14.1_Forge_1.12.jar"
    -"xp_matters-3.jar"
    -"xpbook-1.12-0.0.3-beta.jar"

     

    I tried setting the "EntitySpawnTypes.cfg" from the "config / CustomSpawner / overworld" folder

    But still it doesn't work: /
    (I also modified the hostile mobs because before they did not appear to me but now I managed to fix them)

     

     

    """"""""""""""""

     

    ####################
    # ambient
    ####################

    ambient {
    D:chunkgenspawnchance=0.1
    I:maxspawnheight=256
    I:minspawnheight=0
    I:mobspawnrange=8
    S:shouldseesky=UNDEFINED
    I:spawncap=10
    I:spawntickrate=100
    }

     

    ####################
    # creature
    ####################

    creature {
    D:chunkgenspawnchance=0.1
    I:maxspawnheight=256
    I:minspawnheight=0
    I:mobspawnrange=8
    S:shouldseesky=true
    I:spawncap=5
    I:spawntickrate=400
    }

     

    ####################
    # monster
    ####################

    monster {
    D:chunkgenspawnchance=0.2
    I:maxspawnheight=256
    I:minspawnheight=0
    I:mobspawnrange=8
    S:shouldseesky=UNDEFINED
    I:spawncap=60
    I:spawntickrate=100
    }

     

    ####################
    # underground
    ####################

    underground {
    D:chunkgenspawnchance=0.2
    I:maxspawnheight=63
    I:minspawnheight=0
    I:mobspawnrange=8
    S:shouldseesky=tre
    I:spawncap=60
    I:spawntickrate=100
    }

     

    ####################
    # water_creature
    ####################

    water_creature {
    D:chunkgenspawnchance=0.2
    I:maxspawnheight=256
    I:minspawnheight=0
    I:mobspawnrange=8
    S:shouldseesky=UNDEFINED
    I:spawncap=30
    I:spawntickrate=200
    }

     

    """""""""""""

     

    Posted in: Java Mods
  • To post a comment, please or register a new account.