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    posted a message on Custom modpacks for no cost.

    Hi everyone. I have been making modpacks for the last three years, and I just recently have gotten really good at making highly optimized modpacks. The computer I used usually gets like 30-40 fps tops on a modpack like SkyFactory 3 and it can't even load up SevTech due to hardware restrictions, but I was able to get my modpack BlueSkies (after fully optimizing it) upto 200-300 fps on average :P

     

    I have a website (soz for the .weebly my domain expired and Im broke lol) here that you can fill out a form to request me to make you a modpack :P.

     

    Here it is: Link

    Btw make sure to pay attention to the required and optional spots :P (click on the '?')

    Posted in: General Discussion
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    posted a message on Knights Of Aether Official Server { Survival } { Currency } { Stargates }

    KOA banner

    The Server now has a Skyblock mode!

     

     

    Update On Mods:

    Added the new Stargate Network (<-link) mod!

    Add both Pegasus

    and

    Milky Way Gates!

     

    Working ZPMs!

    ( Zero Point Modules )

    Also custom crafting recipe for ZPMs!

     

     

    Schematica (<-link) is on this server and modpack

    and there is no restrictions to it!

     

    Join the Discord to get Whitelisted!

     

    Discord Invite

     

    Posted in: General Discussion
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    posted a message on Knights Of Aether Official Server { Survival } { Currency } { Stargates }

    KOA Banner

    We just did a count and we currently have over +85

    planets and a Stargate network spanning +30!

     

    If you wanted to join and have a custom planet 

    named by you and just for you,

    join our community!

     

    We also have just released a designated

    PVP and looting planet.

    On this planet ANYTHING goes!

     

     

    Discord

    Posted in: General Discussion
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    posted a message on Knights Of Aether Official Server { Survival } { Currency } { Stargates }

    KOA Banner

     

    A Stargate network consisting of over +30 Stargates!

    All on their own planets!

     

    Our server is run by experienced individuals, that helped make the modpack too!

     

    Active Community and Staff!

     

    If you have any questions usually 2 or more staff are on the discord!

     

     

    The server offers a small, friendly survival community!

     

    Public Stargates on most planets!

     

    Start on other Planets!

     

    Designated Looting worlds released often!

     

    Trades and shops!

     

    Mods added on a server voting basis!

     

    Join us on the discord to get whitelisted!

    Discord

     

    Posted in: General Discussion
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    posted a message on My pack keeps being rejected

    In reply to ArchReplicator:

     yea and the first time this happened I just uploaded it again and it worked :/
    Posted in: General Discussion
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    posted a message on My pack keeps being rejected

    Yea and RfTools has a teleporter but it uses a lot of power for long distances and in-between dimensions 

    Posted in: General Discussion
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    posted a message on Modpack Problems | HELP!

    The easiest way to have a working zip for CurseForge is to use the Twitch laucher and make a custom modpack (or profile) on there with your mods. I can walk you through it if you need help. I have a few modpacks on here and moved a few over to Technic too so I kinda know the difference.

    Posted in: Non-CurseForge Modpacks
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    posted a message on My pack keeps being rejected

    You have to manually go in to your zip file before you upload it and take it out. For some reason I think twitch glitches with that and keeps it.

    here is the file location:

    Zip Folder\mods\memory_repo\blusunrize\ImmersiveEngineering-core\0.12-82

    I am not sure if the other one needs to be taken out at this location: 

    Zip Folder\mods\memory_repo\blusunrize\ImmersiveEngineering-core\0.12-81

    But I took it out anyways and it worked.

     

    Also I saw your modpack and I would suggest Stargate Atlantiscraft because when you get to the point in the game that you are exploring planets with Advanced Rocketry it gets a whole of a lot easier to use stargates. I would be interested in joining your server and playing your modpack if you had that. Also I like the idea of having a stargate network between planets and having some people choose to start on another planet. I think that would prevent griefing a lot better. PM me the server if you have one, if not I would be interested in hosting one maybe.

    Posted in: General Discussion
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    posted a message on Looking for Experienced players to make a community on a server.

    I am looking for people willing to play on my modded server. Looking for experienced and mature players. I myself am experienced and mature. The server has the modpack Verus.

     

    But ignore the description because I have not yet updated it. The 1.12.2 version that I am using has NuclearCraft, Advanced Rocketry, Stargate Atlantiscraft, Tough As Nails, Open Modular Turrets, Serene Seasons, and more...

     

    The server has restarts every 4 hours to help prevent lag, but it is on a server with 5120MB of RAM and a SSD. Will upgrade the amount of RAM if enough players are  joining. The server will not reset.

     

    My "vision" for this server is to have a stargate system throughout the server and between all the worlds. Also if anyone wanted to have any custom stars or planets and moons added (on Advanced Rocketry) I would definitely work with you and get it on the server. Also if anyone wanted to start on another planet besides the overworld I would be glad to help with that. 

     

    There is also a chunk claiming and loading system with FTB Teams.

     

    If you are interested in joining please pm me and I can give you our discord channel.

     

    Posted in: General Discussion
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    posted a message on Stargate Atlantiscraft 1.12.2 modpack?

    I was wondering if anyone was working on making a modpack with Stargate Atlantiscraft in it. I would like to know so I could possibly help in the making of it or in possibly a server.

     

    I just have some other mod suggestions for a modpack with Stargate Atlantiscraft in it.

     

    Posted in: Modpack Discussion
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    posted a message on Custom Modpack Server not loading Ender IO

    In reply to Anteater46:

     Yea I did that and it worked thanx so much.
    Posted in: Non-CurseForge Modpacks
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    posted a message on Custom Modpack Server not loading Ender IO

    I have created a modpack called Basic Technoly and uploaded it to Curse. I also created a server to use along side of it, but just recently when I updated both the server and the modpack Ender IO disappeared from the server. It still works on singleplayer, but it wont even show up in the NEI on the server. This is the seventh update and the six before worked just fine. Is there maybe a mod compatibility issue? If so can I fix it?

     

    My latest log: http://pastebin.com/CgVKs5FN

     

    My latest forge log: Dropbox file srry

     

    Please help, and ask any questions if I left out something.

    Posted in: Non-CurseForge Modpacks
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