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  • AtlasThe1st
  • Registered User
  • Member for 4 years and 1 month
    Last active Mon, Aug, 15 2022 17:46:45
  • 0 Followers
  • 86 Total Posts
  • 3 Thanks
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    Jun 23, 2020
    AtlasThe1st posted a message on Mod Causes Intentional Crash, Malicious Behavior

    In reply to AmabelTheWitch:

     I agree, even if the code was still being used, Corail should go through the proper channels, it's more likely users will stop using his mod, than the others

    Posted in: Support
  • View AtlasThe1st's Profile

    0

    Jun 22, 2020
    AtlasThe1st posted a message on The Wizards of Once Mod

    In reply to OneSheepAndCo:

     What's Wizards Of Once? Also, I'd recommend against using MCreator, it's more difficult to code it, but you'll find you have a lot more freedom

    Posted in: Java Mods
  • View AtlasThe1st's Profile

    0

    Jun 22, 2020
    AtlasThe1st posted a message on Unfixable TPS lag on a modpack I'm developing.

    In reply to EnderSlime_123:

     This isn't very descriptive, what do you mean? What version? What mods? What is the tps down to? Are you also getting frame-rate issues?

    Posted in: Support
  • View AtlasThe1st's Profile

    0

    Jun 22, 2020
    AtlasThe1st posted a message on Multiplayer connection loss

    In reply to r1verwood:

     My estimation is a packet is being sent that is too large

    Posted in: Support
  • View AtlasThe1st's Profile

    0

    Jun 22, 2020
    AtlasThe1st posted a message on I need help with this error

    In reply to Forge_User_67419829:

     I don't know exactly what you're doing, but this is caused by optifine

    Posted in: Support
  • View AtlasThe1st's Profile

    0

    Jun 22, 2020
    AtlasThe1st posted a message on Guys I need help

    In reply to Forge_User_12672248:

     You're using client mods on the server, the one causing this specific issue is damage indicators, but there is likely more

    Posted in: Support
  • View AtlasThe1st's Profile

    0

    Jun 22, 2020
    AtlasThe1st posted a message on Assistance Needed Creating Regrowth 2.0

    In reply to PorkchopDonut:

     While I do not know the solution to your problem, I can put in some advice, you may need to have some custom mods created

    Posted in: Support
  • View AtlasThe1st's Profile

    0

    Jun 22, 2020
    AtlasThe1st posted a message on I don't understand this crash error?

    In reply to graphite_wolf:

     It looks like it's trying to find a recipe for pam's and trying to use a method that it cannot find, since it's NEI, it's likely a sidedness issue, as in it's trying to run client-side code on the server

    Posted in: Support
  • View AtlasThe1st's Profile

    0

    Jun 22, 2020
    AtlasThe1st posted a message on new block with Blockbench

    In reply to belcarlo:

     What IDE are you using? Block bench only creates textures and models for use in mods, not the mods themselves, those need to be made in either an IDE, or if you have no coding knowledge, and do not wish to learn, you can outsource it, or use a tool such as MCreator

    Posted in: Mod Development
  • View AtlasThe1st's Profile

    1.86074552792063

    Jun 22, 2020
    AtlasThe1st posted a message on Mod Causes Intentional Crash, Malicious Behavior

    In reply to AmabelTheWitch:

     It says not respecting the license, what can he even mean? The license just means that you can't claim his content, and has absolutely nothing to do with other mods you use, especially since it's not a TOS or EULA, indeed malicious

    Posted in: Support
  • View AtlasThe1st's Profile

    0

    Jun 5, 2020
    AtlasThe1st posted a message on multiple bed respawn points.

    In reply to mycrazyflake:

     For what version?

    Posted in: Java Mods
  • View AtlasThe1st's Profile

    1.861832034433

    Jun 5, 2020
    AtlasThe1st posted a message on Stack Overflow Error? (Not sure where to place it)

    In reply to bruddamann:

     Looks like a ton of broken ItemDucts from thermal Dynamics

    Posted in: Java Mods
  • View AtlasThe1st's Profile

    0

    May 23, 2020
    AtlasThe1st posted a message on Where can i find the enchantability file in a mod? 1.12.2

    In reply to ZeroShot7:

     Elaborate, what do you mean?

    Posted in: Mod Development
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    0

    May 15, 2020
    AtlasThe1st posted a message on How to get player's Capability on LivingDamageEvent

    In reply to yjlyl:

     If you're trying to get the player, then there's two ways:

    If you want to do it when the player is the attacker:

    if(event.getSource().getTrueSource() instanceof EntityPlayer {
        EntityPlayer player = (EntityPlayer) event.getSource().getTrueSource();
    }

     If you want to do it when the player is attacked:

    if(event.getEntity() instanceof EntityPlayer) {
        EntityPlayer player = (EntityPlayer) event.getEntity();
    }

     

    Posted in: Mod Development
  • View AtlasThe1st's Profile

    0

    May 15, 2020
    AtlasThe1st posted a message on [1.12.2] Need help to code an item similar to the angel ring from extra utilities 2

    In reply to skamr:

     If your goal is to just make a ring that lets you fly if you have it in your inventory, then look into the onUpdate method, which is called every tick the item is in the player's inventory, and also check out the capabilities section of a player

    Posted in: Mod Development
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