Hello! I am setting up a custom modpack. I have a couple mods install that auto-unlock their advancement trees on creating a world, which unfortunately means that when the Vanilla advancement tree is unlocked it isn't at the beginning of the list. Is there a way to change this and push Minecraft advancements to the front? I am not picky so I wouldn't mind doing it by:
Rearranging advancement tabs or
Disabling auto-unlock advancements on the mods (Mystical World, Mr Crayfish Furniture, Rats) or
Auto-unlocking the first achievement in the Vanilla tab
I have seen the Triumph mod mentioned, but I am not sure if I could use it for any of these things?
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Have you tried creating a new instance? That would be the first thing I'd do :) Posting your crash report might also help.
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Does this help? https://github.com/Glitchfiend/BiomesOPlenty/tree/BOP-1.14.x-9.x.x/src/main/resources/data/biomesoplenty/loot_tables
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Hello! I am setting up a custom modpack. I have a couple mods install that auto-unlock their advancement trees on creating a world, which unfortunately means that when the Vanilla advancement tree is unlocked it isn't at the beginning of the list. Is there a way to change this and push Minecraft advancements to the front? I am not picky so I wouldn't mind doing it by:
Rearranging advancement tabs or
Disabling auto-unlock advancements on the mods (Mystical World, Mr Crayfish Furniture, Rats) or
Auto-unlocking the first achievement in the Vanilla tab
I have seen the Triumph mod mentioned, but I am not sure if I could use it for any of these things?
https://www.curseforge.com/minecraft/mc-mods/triumph
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Did you ever figure this out?