Usually it’s less than a few hours, unless there is a lot that needs to be reviewed. Sometimes it gets backed up and there maybe a wait.
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Mar 22, 2020Posted in: General Discussion
Oct 22, 2018Posted in: General Discussion
In reply to partumcreedmc:im thinking you did this already https://support.curse.com/hc/en-us/requests/new and nothing? They usually respond as I had a account merger issue and they fixed it in a day or two.
Oct 18, 2018Posted in: General Discussion
In reply to partumcreedmc:i dunno maybe texture, sound packs take longer but has it been a week? Is there a submit a ticket on here to ask?
Oct 13, 2018Posted in: General Discussion
im on 8 hours so they maybe backed up. They usually approved in 1-2 hrs before.
Oct 12, 2018Posted in: General Discussion
hey did they get approved yet? I didnt see them on your profile projects page yet. Are they alpha?
Oct 9, 2018Posted in: General Discussion
ok thanks ill check them out as I tried a music mod in the past, but it wouldn't load right and the music would skip.
Oct 8, 2018Posted in: General Discussion
Yeah its prob because 1.13 modded isnt fully there yet. So you wrote music packs, nice im interested in this as the survival music has always been kind of week. The creative music is better. Do you have a music packs for 1.12.2 that you have done?
Oct 7, 2018Posted in: General Discussion
Sometimes it takes up to 1-2 days for pack review if they are busy. I havent done a resource pack on here but ive seen reports where texture packs can take up to a week. You developing a texture pack?
Aug 9, 2018Posted in: Non-CurseForge Modpacks
In reply to deltaminds:Yeah its a temp fix but it could be a bug in better barrels interacting with some other mod in the pack. I had a issue wit the barrels mod when making my pack so I just used storage drawers for now. I like the mod but couldn't get it to be stable with some other mods in the pack.
Also, I haven't played CC 2.2 in awhile, is it 1.6.4? I was thinking of CC 3.0 which is 1.7.10. I started out with tekkit classic and it was good times, got me hooked on modded mc of course.
Aug 6, 2018Posted in: Modpack Discussion
Tinkers construct part builder is causing you trouble, you may have to edit your world and remove the block at these coordinates:
Block location: World: (1531,99,-279), Chunk: (at 11,6,9 in 95,-18; contains blocks 1520,0,-288 to 1535,255,-273), Region: (2,-1; contains chunks 64,-32 to 95,-1, blocks 1024,0,-512 to 1535,255,-1)
Aug 3, 2018Posted in: Non-CurseForge Modpacks
disable better barrels to see if the pack will load up. has the pack be modified at all? I would backup world and reinstall pack. If still corrupted you may have to mcedit your world to delete the barrel that maybe causing the crash
Jul 31, 2018chunked_element posted a message on The file I upload gets rejected and I don't know how to solve the issuePosted in: Non-CurseForge Modpacks
No Problem glad you got it sorted. Take Care
Jul 30, 2018chunked_element posted a message on The file I upload gets rejected and I don't know how to solve the issuePosted in: Non-CurseForge Modpacks
yeah just delete the overrides/mods/memory_repo/blusunrize folder, or make sure it doesnt get selected when you export the zip for the pack.
Jun 6, 2018Posted in: General Discussion
They just approved my project so check your status, sometimes they have like 100s to review.
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