• 0

    posted a message on How to make an entity drop an item when grown up.

    To make an entity drop an item when it grows up in a Minecraft-like game, you can implement a simple conditional event trigger. In the game's code, specify the entity's growth condition, such as reaching a certain age or size. Once that condition is met, use scripting to trigger an action that causes the entity to drop an item, which can be picked up by the player or nearby entities. This mechanic can be likened to the way Pest Control North Las Vegas handles pest infestations, with a well-defined trigger point (the presence of pests) and a subsequent action (pest removal) to ensure a pest-free environment. In both cases, effective scripting or service execution is key to achieving the desired outcome.

    Posted in: Mod Development
  • To post a comment, please or register a new account.