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  • DarkhaxDev
  • Curse Premium
  • Member for 11 years, 9 months, and 21 days
    Last active Wed, Mar, 8 2023 15:30:22
  • 48 Followers
  • 6 Total Posts
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    Dec 23, 2020
    DarkhaxDev posted a message on Someone can explain me what is Forge+2?

    In reply to derpturt135:

     For the average player it doesn't actually mean anything. Minecraft Java Edition uses Java as the name implies. Java 8 means version 8 of Java, this is the default version used by the official launcher.

    Posted in: Support
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    Jun 24, 2020
    DarkhaxDev posted a message on Someone can explain me what is Forge+2?

    The forge + 2 thing is due to CurseForge displaying the version numbers in a really bad and annoying way. Forge itself is treated as a version number instead of as a mod loader or project type. So a mod for forge which supports 1.12.2 will be forge + 1. The Java version is treated similarly, so if they say java 8 (the default) then it is forge + 2. You may have to click on the file itself to see the real version.

    Posted in: Support
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    Jan 24, 2020
    DarkhaxDev posted a message on SkyFactory 3 doesn't work?

    This is a known issue with the launcher that affects some players. The easy way to fix it is for you to download the file using the link they give you and then place it in the folder on your Computer. In this case you would download https://libraries.minecraft.net/net/sf/jopt-simple/jopt-simple/4.6/jopt-simple-4.6.jar and then place it here C:\Users\evpel\Twitch\Minecraft\Install\libraries\net\sf\jopt-simple\jopt-simple\4.6\jopt-simple-4.6.jar

    Posted in: Support
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    Aug 8, 2019
    DarkhaxDev posted a message on Minecraft modding problems

    You have been able to add items and blocks since the initial 1.12 beta. This is documented (albeit poorly) on the minecraft wiki. There are also hundreds of examples on MCPEDL such as my add-on Fishy.

    Posted in: Mod Development
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    Jul 4, 2019
    DarkhaxDev posted a message on Can I use another author mod if I couldn't find it in twitch client?

    It depends on the license for the mod. Some mods will be licensed in a way that would allow this, most are not.

    Posted in: Support
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    Sep 21, 2017
    DarkhaxDev posted a message on Minecraft attribute caps...

    I am planning to move that feature to it's own mod soon enough. 

    Posted in: Ideas
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