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debugging others modpacks is almost impossible right now, hopefully they fix curseforge's api soon.
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Just switching to normal minecraft launcher until it is fixed.
all users seem to be having this issue.
Using old JDK probably is the issue.
In reply to i_teleportedbread:
Two likely causes NBT or Enchant, I was expecting to see tetra or an equivalent but couldn't find one.
Infinite world loading screen stuck at 0%. came back 15 minutes later it is now at 2% world loaded.
In reply to smol_smeeep:
not from base game, that exit code of -1 usually suggests it is from modded.
out of memory is my guess
without more information I doubt anyone would.
FYI forge doesn't officially support 1.16.5 anymore.
Tombstone is causing problems.
Also your JVM arguments could be an issue.
Jenkins tends to have issues, and worse in mod form.
I gave the two most common cases, Lynnalarby.
to get your ipv4 enter ipconfig in a commandline.
When entering the multiplayer screen use whatever your ipv4 network address is. This is assuming your Minecraft server is using the default server settings of 25565.
Other potential causes:
1. internet being through a vpn or cablebased.
2. webside-privacy tools
3. firewalls
In reply to lhysander:
can you post the log or crash file or give more info? also you cannot use forge mods on fabric or vice versa.
can someone make a mod to remove all symbols and numbers from mods that have names like this, and only keep the .jar
"Exception in thread "main" java.lang.IllegalArgumentException: Forge-1.16.4-1.0: Version string does not start with a number"
like seriously if my game crashes over 90% of the time for errors like this....
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debugging others modpacks is almost impossible right now, hopefully they fix curseforge's api soon.
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.
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Just switching to normal minecraft launcher until it is fixed.
all users seem to be having this issue.
0
Using old JDK probably is the issue.
0
In reply to i_teleportedbread:
Two likely causes NBT or Enchant, I was expecting to see tetra or an equivalent but couldn't find one.
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Infinite world loading screen stuck at 0%. came back 15 minutes later it is now at 2% world loaded.
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In reply to smol_smeeep:
not from base game, that exit code of -1 usually suggests it is from modded.
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out of memory is my guess
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without more information I doubt anyone would.
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FYI forge doesn't officially support 1.16.5 anymore.
Tombstone is causing problems.
Also your JVM arguments could be an issue.
Jenkins tends to have issues, and worse in mod form.
0
I gave the two most common cases, Lynnalarby.
to get your ipv4 enter ipconfig in a commandline.
When entering the multiplayer screen use whatever your ipv4 network address is. This is assuming your Minecraft server is using the default server settings of 25565.
Other potential causes:
1. internet being through a vpn or cablebased.
2. webside-privacy tools
3. firewalls
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0
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In reply to lhysander:
can you post the log or crash file or give more info? also you cannot use forge mods on fabric or vice versa.
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a1.b1-c1+d1 e1?f1<g1>h/i1\j1~k1`[l1;m1.jar
can someone make a mod to remove all symbols and numbers from mods that have names like this, and only keep the .jar
"Exception in thread "main" java.lang.IllegalArgumentException: Forge-1.16.4-1.0: Version string does not start with a number"
like seriously if my game crashes over 90% of the time for errors like this....