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    posted a message on [Noob Question] What happens if you install a client-side mod on Forge by mistake?

    Here's a question that probably will make 99% of you burst out in laugheter, but please have some patience with a total n00b. Can someone here be kind enough to explain to me how Forge behaves and treats client-only mods if they are installed on a multiplayer server by mistake?

     

    The reason why I'm asking is that I'm putting together a small custom made mod pack. Although I try to discern what mods are single player/client-side only, I can't help but feel some mistakes are bound to happen. For that reason, I'd like to know how Forge is going to deal with a mod that's only meant to be installed on the client side.

     

    Any help is appreciated. Thank you!

    Posted in: Mod Discussion
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