I want ALL mobs to despawn after 2 minutes without interaction. Sheeps, Pigs, Cows, Chickens, Creepers, Spiders, Zombies, skeletons, endermans. Since I have a lot of mods, I wanted to do this to have a higher turnover of mobs.
I have many mods in my game and some mods add mobs and because of this, i want to make passive, neutral and agressive mobs despawn after a time without interaction. But if i name tag a mob, I don't want them to despawn never. Have some way to do this?
Any config that i can do to the entire game and not mod to mod? Or another Mod to do this?
I'm downloading some mods to my single player game and sometimes some mods have the version 1.12.2 (that is the version I play), the version 1.14 or 1.15 and, between this, the version Forge+2. What means this Forge+2? Can I use it in my 1.12.2 game?
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Attack or tame or put a name tag.
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In reply to AtlasThe1st:
I want ALL mobs to despawn after 2 minutes without interaction. Sheeps, Pigs, Cows, Chickens, Creepers, Spiders, Zombies, skeletons, endermans. Since I have a lot of mods, I wanted to do this to have a higher turnover of mobs.
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Someone can help me with a little problem?
I have many mods in my game and some mods add mobs and because of this, i want to make passive, neutral and agressive mobs despawn after a time without interaction. But if i name tag a mob, I don't want them to despawn never. Have some way to do this?
Any config that i can do to the entire game and not mod to mod? Or another Mod to do this?
I'm using CustomMobSpawner if this help.
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I'm downloading some mods to my single player game and sometimes some mods have the version 1.12.2 (that is the version I play), the version 1.14 or 1.15 and, between this, the version Forge+2. What means this Forge+2? Can I use it in my 1.12.2 game?