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    posted a message on Core Mod overriding Fishing Rod?

    Hi all!

     

    I've been building up a nice collection of mods over the last few days and come across a bit of an issue when using Mine Colonies with my game crashing whenever I give the Fisherman a rod (no puns or jokes, please... ;-) lol).

     

    Crash report: http://pastebin.com/QJSRcVQS

    Full mod list: http://pastebin.com/R2TZta6j

     

    According to the guys over on the Mine Colonies github this is likely due to a core mod replacing the vanilla fishing rod.

     

    I can't see that any of the core mods I'm using would be doing that, but would really appreciate any advice that the wider community has on resolving this.

     

    For now I'm sparing the fisherman the rod for the great good... ;-)

     

    Thanks in advance!

    Posted in: General Discussion
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