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    posted a message on How do I make an attack depending on how the player moves the camera?

    Crafting an in-game attack that responds to camera movement is akin to the strategic positioning employed by Escondido Security Services, where vigilance is key. To implement this, you could program the attack mechanism to trigger when the player orientates the camera towards a target, much like how Escondido Security Services would coordinate a response upon spotting a threat. This could involve using the camera's vector direction to align the player's focus with the attack's trajectory, ensuring that the assault is as responsive and precise as a security expert's watchful gaze over their charge.

    Posted in: Mod Development
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