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    posted a message on Modern Skyblock 2 [Discussion]

    Hey, EmosewaGamer!

     

    I think you should know about this video and my comments about this topic. 

     

     

    The basic idea of the pack is awesome, making a pack around SkyResources 2 is a whole new idea and I absolutely like it, I was just bored with sifting and sifting and still sifting without a possibility of automation at earlier stage. I also liked how things gone to the 2.4.x versions, recipes were fine, progression was not too easy but doable. However, after the 2.5 versions I saw things coming in and recipes and stuff changing from far the original progession schedule. Also EnderZoo added nothing but annoyance to the game, it has absolute no effect to the gameplay of the modpack, neither of the mobs that adds are useful or fun - at least not in a SkyBlock pack where you almost never fight with mobs face-to-face, instead you spawn and kill them in a mob spawner where you almost never see them. 

     

    Tinker's Skyblock was a great addition and I really wanted to play with it - until I realized you disabled almos the whole mod. It was a terrible idea since Tinker's Skyblock exists for really only one thing: to make skyblock starting easier. Ripping out everything but wooden hoppers is... a questionable decision in a SkyBlock modpack. 

     

    Providing different ways to do different things is a good thing. I have no problems with Gendustry and Binnie's or NuclearCraft and ExtremeReactors and AdvGens, they both have benefits and drawbacks and ppl have to decide which branch is good for them.

    However. you should always consider not every gamer has a decent gaming box, some of us plays on an older workstation or even worse - on a laptop. BetterFPS and FoamFix helps to some point but these mods are not replacing careful picking of a modpack content - both performance-wise and from the gaming experience aspect. You should consider the opinion of the owners of modest computers.

     

    I can understand this pack is under heavy development but I still not see where you want to go with it. With 2.4 versions I was able to see a direction but at this point I cannot. Take a look at Age of Engineering, it has a strong progression line, clear targets what the player can want to reach, rewards and stuffs what makes the player feel it came from somewhere and go somewhere. In this pack I do not feel this same.

    Posted in: Offsite Modpacks
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    posted a message on Modern Skyblock 2 [Discussion]

    In reply to shadstar:

     I checked around the recipes and I remember I saw dimensional shards can be created somehow. Even if it is a bit pricey, you should check it out. (nvm, i read again your post) Nether/End is a poor source of Dimensional Shards as I remember if RFtools left in its original state.
    But, if you play in singleplayer, why not enlist dimensional shard ore in Industrial Foregoing config?
    Posted in: Offsite Modpacks
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    posted a message on Modern Skyblock 2 [Discussion]

    In reply to Kiwifrogg:

     Thanks for your reply. I will definitely try again with FoamFix, however my machine definitely hates BetterFPS, I even get much worse FPS with BetterFPS/Optifine solution than if I let vanilla rendering do its work. Don't ask me how it can happen, but this is my experience. Maybe my CPU is too old and performs bad with that magics used in these new FPS-optimizer stuffs, I do not know. 
    Posted in: Offsite Modpacks
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    posted a message on Modern Skyblock 2 [Discussion]

    In reply to EmosewaGamer:

     I will check it again, but I tried foamfix and did not helped in the loading time. By the way, could you please be kind to answer my question? Regardless if Foamfix can or cannot help me, I like to build extensive bases and packs with this size performs quite bad on my computer regardless what magic i involve. I only have 8 G of memory and a very old CPU, so even if memory is not an issue, CPU is. 
    Posted in: Offsite Modpacks
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    posted a message on Modern Skyblock 2 [Discussion]

    @Grayal If you recraft the snow blocks again, you get snow bricks which is also a suitable building block for a platform (rightclicking has no effect with it). Also when you have a crafting table, snow bricks have a slab, so you can make your mob spawner entirely from same material which is good for eye.

     

     @EmosewaGamer Do you plan a little bit lighter version of the pack? I tried it out with 5G allowed memory for it, and it did not loaded after waiting for ages, also the memory meter were always in red zone. I currently have only 8G memory in my machine and I need at least 2-3 to keep a browser open for wikis and Google along with the game, since the modpack is full of new mods for me.

     

    I made some investigation about how can I strip down things from the pack, but recipes bind all mods together. I love the idea of this pack and also a big fan of skyblock but... :-(

    Posted in: Offsite Modpacks
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