After a bit of testing, it seems the mod whose keys I set the buttons to is at fault. I'll talk to the mod creator later about it. For the meanwhile however, consider this post closed, issue resolved, etcetera.
I recently got myself a gaming mouse with 5 buttons, and I am wondering why my game keeps crashing when I try and use the two extra buttons in-world. Anyone know if Minecraft supports these mice?
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(Previous post deleted due to Creepy Boomy Doom)
After a bit of testing, it seems the mod whose keys I set the buttons to is at fault. I'll talk to the mod creator later about it. For the meanwhile however, consider this post closed, issue resolved, etcetera.
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I recently got myself a gaming mouse with 5 buttons, and I am wondering why my game keeps crashing when I try and use the two extra buttons in-world. Anyone know if Minecraft supports these mice?
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The title says it all. In 1.8.9, there are some mobs I want to keep from spawning to keep from overloading the world.
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/kill @e[type=Thaumcraft.AuraNode] worked.
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"The Entity UUID provided is in an invalid format."
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The Node Magnet is supposed to pull Aura Nodes to different locations. And they are different.
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I suggest a command for 1.8.9 to quick remove Aura Nodes from Thaumcraft. Make sure to add a check so that it doesn't crash if TC isn't installed.