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  • Kormic911
  • Curse Premium
  • Member for 4 years and 7 months
    Last active Thu, Jun, 25 2020 20:57:42
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    Sep 8, 2016
    Kormic911 posted a message on Crash when starting any modpack

    OSX is kinda special when it comes to java since java is kinda required by the base OS. Here is a link which provides information on how to run multiple versions of java on OSX:

     

    http://stackoverflow.com/questions/26252591/mac-os-x-and-multiple-java-versions

    Posted in: Non-CurseForge Modpacks
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    0

    Sep 8, 2016
    Kormic911 posted a message on How do I get my approved project to show up on the launcher?

    Modpacks tend to take a bit for them to show up on the launcher, I would suggest waiting 24 hours.

    Posted in: Non-CurseForge Modpacks
  • View Kormic911's Profile

    0

    Aug 29, 2016
    Kormic911 posted a message on What does this error mean?

    Looks like you are attempting to load a 1.7.10 mod

     

    [02:43:20] [main/TRACE] [FML/]: Found FMLCorePluginContainsFMLMod marker in 1.7.10-MB_Battlegear2-Bullseye-1.0.8.3.jar, it will be examined later for regular @Mod instances

     

    On a 1.10.2 server

     

    [02:43:20] [main/INFO] [FML/]: Forge Mod Loader version 12.18.1.2073 for Minecraft 1.10.2 loading


    Posted in: Non-CurseForge Modpacks
  • View Kormic911's Profile

    0

    Aug 29, 2016
    Kormic911 posted a message on Crash when starting any modpack

    You need to upgrade java. According to your crash log

     

    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.

     You are running 1.6, you generally need 1.8+.

    Posted in: Non-CurseForge Modpacks
  • View Kormic911's Profile

    0

    Aug 29, 2016
    Kormic911 posted a message on How do I get my approved project to show up on the launcher?

    Make sure your file is flagged as either Beta or Release otherwise the entire project will not show up.

    Posted in: Non-CurseForge Modpacks
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