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    posted a message on Looking for modpack sugestions

    I am looking for some modpack suggestions. I am looking for a relaxing modpack, a pack the is centered around farming, cooking and raising animals, I would like it to be a pack that can be played in peaceful mode but you still loss hunger and have to eat. A pack that adds in mods like Pam's, cooking for blockheads, and farming for blockheads, but that also adds some of the newer cooking/farming mods as well. Not anything that is to much into tech. A quest based pack would be nice so I have something of a guide that not only give me goals (and I would not say no to rewards), but also works as a guide to the mods as well, I have not played for a while and outside of the older Pam's, cooking for blockheads and farming for blockheads I am not familiar with the newer cooking/farming mods so having a quest book would be nice.

    I did play Farming Valley years ago but I did not really enjoy the Harvest Festival mod that was in it.

    Posted in: Modpack Discussion
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    posted a message on Modern Skyblock 3 [Discussion]

    I was thinking about adding Optifine to the pack, it has helped a lot with other big modpacks that don't run so well, but I have read a comment on here that said Optifine  broke their world but I never saw an answer on weather it was a problem just for him or if it was just not compatible with the pack, so question for the pack maker, or really anyone that might know, is it safe to add Optifine  to the pack or is this a common problem with this pack?

    Posted in: Modpack Discussion
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    posted a message on Modern Skyblock 3 [Discussion]

    There are five files in the Questbook folder that is in my world save folder, so again I ask do I copy over the whole folder or just some of the files? I have tried the whole folder and it did not fix the problem, so I redid the update and when the questbook broke, like it does EVERY time I update the pack, I copied over just the QuestProgress file and still not fixed. I went and looked over the issue pages and saw that people where being told to use the /bq_admin default load command, so I tried that and that locked the whole book, as if I had never done any quests, so after a google search I had to go to edit mode and manually complete everything I had already done, all this cost me a LOT of play time, so again what file do I copy over to fix the questbook when it breaks, and how do I avoid having to use the default load command so I don't have to manually fix the book?

     

    Edit: ok so I am just going to play in kitchensink mode, was getting a bit frustrated with staged anyway.

    Posted in: Modpack Discussion
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    posted a message on Modern Skyblock 3 [Discussion]

    So I updated the pack today and it looks like there are questions under the first chapter ( Questbook) that are now complete that are not from staged mode ( the mode I am playing) a lot of them seem to be duplicates from ones I have already completed but need a crap ton of stuff. I know that it says in the pack info to copy over the Questbook file from your backup, however in the Questbook folder in my game backup there are 5 different files, do I copy the whole folder or just certain files?

    Posted in: Modpack Discussion
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    posted a message on [Discussion] - Pickle Pack: Magical 3

    Looks like someone forgot to put that bit of info in the mod spotlight I watch for Botania.

    Posted in: Non-CurseForge Modpacks
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    posted a message on [Discussion] - Pickle Pack: Magical 3

    Great modpack so far, except for one thing, I logged on today and my Dayblooms and Hydroangeas, six of each, where gone, not sure if this was just my bad luck or a random bug.  Funny thing is the Endoflames are still there and they where placed just a few min after I placed the other two.  I have logged off and back on to see if it was a glitch but they are still gone, however it shows my Endoflames and my mana pool as unknown as if they where just placed.

    Posted in: Non-CurseForge Modpacks
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