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    posted a message on Is it possible for me to change the ender dragon's model structure?

    In reply to 33eek:

     Hello 33eek. Yes you can change the model. 

    I have made this bit of code

    Filepath: RP/entity/ender_dragon.entity.json

    Code:

    {
    "format_version": "1.8.0",
    "minecraft:client_entity": {
    "description": {
    "identifier": "minecraft:ender_dragon",
    "textures": {
    "default": "textures/entity/steve",
    "exploding": "textures/entity/dragon/dragon_exploding",
    "beam": "textures/entity/endercrystal/endercrystal_beam"
    },
    "geometry": {
    "default": "geometry.humanoid.custom"
    }
    }
    }
    }

     

    And it could be possible, but their would probably have to be scripts which are hard.

    Let me know if this helped! :)

     

    Posted in: Mod Development
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