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    posted a message on Boat/Horse/Hippogryph/etc. Moved Wrongly!

    Here is an example of a log where the rubber banding was happening like crazy (Fazi is my Hippogryph's name): https://pastebin.com/i4XDXQxC

     

    And here is a log of a typical startup for the server: https://pastebin.com/LDCEUHSE

     

    Let me know if you need a different log

    Posted in: Support
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    posted a message on Boat/Horse/Hippogryph/etc. Moved Wrongly!

    I have no plugins, and the mods are listed in both the modpack I pasted, and a pastebin link. However, I can paste them in full text here if needed.

    Posted in: Support
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    posted a message on Boat/Horse/Hippogryph/etc. Moved Wrongly!

    As in, there is nothing to be done and most people just deal? Because this basically makes using any kind of mount around other players impossible.

    Posted in: Support
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    posted a message on Serverpack

    Just take your mods folder and config folder, copy them into another directory, then download the same version of forge that you have in your pack from the forge website, and install the server to that same directory. Then just run the server and it will create all the necessary files. You may also want to look up guides on making a good server start batch file if your modpack is heavy.

    Posted in: Support
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    posted a message on Boat/Horse/Hippogryph/etc. Moved Wrongly!

    Hello all,

                    I am experiencing an issue with my custom modpack forge server, where when I travel on some kind of mount (horses, Hippogryphs, boats, Chocobos, etc.) I will start violently rubber-banding back and forth while the server console spams "___ moved wrongly!". I have done alot of digging around and what I understand is this has to do with the server side checks that prevent players from moving too fast. However, none of the solutions online seem to work for me. I have made sure to allow flight to true, I have disabled the ElytraMovementCheck gamerule, and have tried both the MTQFix and Gotta Go Fast mods.

     

    Something I have noticed is that I only have this problem when attempting to ride/fly on these mounts around other players on the server. If I am alone,or far away from other players I can do it no problem. So my guess is the problem lies around how the server handles movement speed around multiple players. I had found a reddit post a few days back that describes this issue of rubber banding around other players, but have since lost it. Anyone have any suggestions as to what might be happening? I will post my modpack, general specs, and my server batch file text below:

     

    My Modpack: https://www.curseforge.com/minecraft/modpacks/tales-of-the-engineer-herbalist-and-mage

     

    Modlist: https://pastebin.com/eHLXwaMU

     

    My Specs:

    Windows 10 Home 64-Bit

    Intel i7 8700k 3.70GHz

    32GB DDR4 RAM

    NVIDIA GTX 1070 Ti

     

    My server start batch file text:

    "C:\Program Files\Java\jre1.8.0_221\bin\java.exe" -Xmx8G -Xms8G -jar forge-1.12.2-14.23.5.2838-universal.jar nogui

     

     

    Posted in: Support
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