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    posted a message on Alternative to this mod?

    Hello there. I really need to have a mod like this: https://minecraft.curseforge.com/projects/item-search?gameCategorySlug=mc-mods&projectID=224917

     

    But as you can see, the mod is totally outdated. I need a mod like that, but for newer MC Versions.

     

    Any ideas?

     

    Thanks!

    Posted in: General Discussion
  • 0

    posted a message on Curse Client for Linux?

    Seems like Curse is not avaible for Linux... Just wanted to know it it will ever be.

     

    Thanks :)

    Posted in: General Discussion
  • 0

    posted a message on Need help opening a Minecraft server with Forge
    Quote from jtrent238 jump

    You Are Missing Some Mods!

     No, I am not, I already checked that. Also checked mod compatibility... I have no idea what could be happening. I already made sure to have all the righ coremods and required mods...

    Posted in: General Discussion
  • 0

    posted a message on Need help opening a Minecraft server with Forge

    EDIT: Some few mods are currently working on the server now

    Posted in: General Discussion
  • 0

    posted a message on Need help opening a Minecraft server with Forge

    I am trying to open a Minecraft server with Forge and mods, and I already installed forge in the server. The server works perfectly with Forge... Until I try to install any mod to the server. When trying to initialize the server with any mod, it crashes. Here I leave a crash report:

    ---- Minecraft Crash Report ----
    // Uh... Did I do that?

    Time: 16/08/15 10:57
    Description: Exception in server tick loop

    cpw.mods.fml.common.MissingModsException
    at cpw.mods.fml.common.Loader.sortModList(Loader.java:227)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:472)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (x86) version 6.3
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 32916192 bytes (31 MB) / 87240704 bytes (83 MB) up to 259522560 bytes (247 MB)
    JVM Flags: 0 total;
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 4 mods loaded, 4 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded
    FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291-universal.jar) Unloaded
    Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291-universal.jar) Unloaded
    Botania{r1.7-208} [Botania] (Botania r1.7-208.jar) Unloaded
    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)

     Please help me!

    Posted in: General Discussion
  • 0

    posted a message on Is Galacticraft in the allowed third party mods list?

    I wanna create a pack with Galacticraft, but isn't actually in Curse... And I wanted to ask if it is allowed in the Overrides folder

    Posted in: Non-CurseForge Modpacks
  • 0

    posted a message on Rewards Program and modpacks
    Quote from jadedcat jump

    For some mod authors, yes. Other mod authors are ok with it. All mod authors who have uploaded to CurseForge, or that are on the list of approved third party mods are ok with modpack creators getting rewards.

    I am a modpack creator with already 4 packs here, and I have never heard about rewards. What kind of rewards could we get jadedcat?

     

    Posted in: General Discussion
  • 0

    posted a message on Delete all those advertising threads
    Quote from zkol jump

    Another point - i ask myself why 50% of the votes are against deleting those spambot entries.

    I'm really curious if there are valid arguments for this opinion of if this means that CurseForge is "infected" by 50% spamming accounts.

    True!

     

    Posted in: General Discussion
  • 0

    posted a message on Delete all those advertising threads

    Threads in a Minecraft project sharing page that advertise skin products? That is practically an insult. They should get deleted, don´t you think so? I am tired of people using the threads to advertise things like that. At least if they were advertising something about Minecraft...

    Posted in: General Discussion
  • 0

    posted a message on Need Help?

    Must be there an incompatible mod. You should contact the modpack creator that must be the responsible, excepting if you added any mods yourself

    Posted in: General Discussion
  • 0

    posted a message on Searching for mod developers!

    Well, I had an idea sometime ago, and the idea was to create an addon for Thaumcraft 4 and Blood Magic. That addon would build a bridge between both mods, and thaumaturgy could meet alchemical wizardy

    Posted in: General Discussion
  • 0

    posted a message on need help
    Quote from xlostlokix jump

    trying to put my texture pack back up but i keep getting Rejected and no one will talk to me about it.

     Could could send a message to Jadedcat, I am sure she will help you :)

    Posted in: General Discussion
  • 0

    posted a message on Question about the Overrides folder

    Well, the thing is that in one of my modpacks I wanted to include some maps I created, so I put the maps in the Overrides/saves folder. But... When users of the modpack download the new version; Will they worlds be deleted? Thanks

    Posted in: General Discussion
  • 0

    posted a message on manifest.json file turned invalid? :/

    Well, yesterday I uploaded a new version of one of my modpacks, but it got rejected, due the "manifest.json file was invalid". But... The manifest file was okay :/ What could happen?

    Posted in: General Discussion
  • 0

    posted a message on How could I make my MC Modpack popular?
    Quote from axil101 jump

    dude whats ur pack ill check it out :)

     Actually, I created two packs. I worked hard on both. The first one is called Thaumic Arts, and it is basically Thaumcraft + Most of it addons. The second one is called Universe of Magic, and it is still a mess of mods :/ But I am working in further updates. I also posted a modpack called Magic Arts, but I deleted it some time ago cause it was so... bad. You can check them in my profile page :)

    Posted in: General Discussion
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