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    posted a message on Custom Entity head control help [1.18.2][Forge]

    I recently made a mob that works for the most part, how ever the head doesn't move. I used F3+B to look at the hitbox and could see it looking around and it does have the goal RandomLookAroundGoal. I took it into a modpack with a morph mod installed and morphed into it and the head still doesn't move. I feel like I'm missing a line of code but I can't find the vanilla code for animations. My mob was made with the Geckolib plug-in for the animations.

     

    Does anyone know what code I'm missing or how to find it? Google wasn't very helpful.

    Posted in: Mod Development
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