• 0

    posted a message on How do i create custom nbt files so i can create custom maps for my skyblock game using Topography mod

    Just as the title say I am usually just using the default island but want to create options for when people create a new game like in the modpack project Equivalence

    Posted in: General Discussion
  • 0

    posted a message on Modpack rejected with BS reason

    Well its been approved finally after some back and forth and they apologized for the confusion

    Posted in: Non-CurseForge Modpacks
  • 0

    posted a message on Modpack rejected with BS reason

    all they have to do is just do what i told them to do and they would see for themselves to just open up a 1.12.2 profile dump the 1.10.2 skyfactory mods folder and config folder and script folder into the 1.12.2 profile and go through the list of mods and click update to update the few mods that do have a 1.12.2 versions and then try to launch the modpack.. it will crash to desktop without even a error message and will not give you a log at all..

     

    that is proof enough in my book to show that its a new modpack that just uses the IDEA of the skyfactory 3 nothing more

    Posted in: Non-CurseForge Modpacks
  • 0

    posted a message on Modpack rejected with BS reason

    that just it i shown them proof in 4 different forms one being on github clearly showing a difference between the original to this version and this was the response.

     

    they rejected it without even looking at anything file wise it was submit project add description and before i could upload the files poof rejected

    Posted in: Non-CurseForge Modpacks
  • 0

    posted a message on Modpack rejected with BS reason

    that just it the my modpack is not even using the original mods as they are not even updated past 1.11 i am using alternative mods......... plus the all right reserved does not hold water in a court of law specially with minecraft as Mojang owns all rights to everything and you are not allowed to sell any part for any reason..... but this is not the case and you have not read any part of that this is a modpack for MINECRAFT 1.12.2

     

     

    or have any programming knowledge or even see that minecraft 1.10.2 is not compatible in any way shape or form with 1.12.2

     

    and only 30% of the mods have been used and i am using the generated configs that they generated....

     

    I even did a test and just thrown that original config files in a test build and the game would not even load up it crashed to desktop and would not even load up.......

    Posted in: Non-CurseForge Modpacks
  • 0

    posted a message on Modpack rejected with BS reason

    The status of the project Sky Laboratory-Remade has been changed to Rejected

     

    Torhal As was stated in the rejection of your previous project: The FTB Presents SkyFactory 3 project is All Rights Reserved. This includes their configuration files. You cannot fork such a project without explicit permission from all copyright holders.
    29 mins ago
    The status of the project Sky Laboratory Remade has been changed to Rejected


    Torhal The FTB Presents SkyFactory 3 project is All Rights Reserved. This includes their configuration files. You cannot fork such a project without explicit permission from all copyright holders.
    1 hour ago

     

    The status of the project Sky Laboratory Remade has been changed to Changes Required


    Torhal The project SkyLabritory Remade is a derivative work from another project which was released as All Rights Reserved. Unless you have permission from the original owner or owners, and can provide such proof, this project cannot be hosted on CurseForge.
    2 hours ago

     

    The status of the project Sky Laboratory Remade has been changed to Changes Required


    Torhal Your project, SkyLabritory Remade (xxxxxxxx), requires changes before it can be approved:

    Names that are similar to the names of existing projects, people or groups are not allowed unless the content is created by the person(s) associated with that group or permission is given and a screenshot of the permission is posted under the images tab of the project.

     

    I was given this response to a project i am working on and this is a bs reason as How can you copyright any configuration file that the mods generated themselves as the configs are not cross compatible and i had to repopulate them all as i am not even using anything from the mod as like i said sky factory 3 is a 1.10.x modpack and mine is a 1.12.X and 80% of the original mods are not even updated to 1.12.x and i did not even use them as i used other mods that are for 1.12.x and had to use new config files and scripts as ID's changed and syntax are different 

     

    Posted in: Non-CurseForge Modpacks
  • 0

    posted a message on need help with a some issues with a .zs script and using shapeless crafting for the lootbags mod

     

    I have tried it this way

    //LootBags
    recipes.addshapeless(<lootbags:itemlootbag:1>, [<lootbags:itemlootbag> * 4]);
    recipes.addshapeless(<lootbags:itemlootbag:2>, [<lootbags:itemlootbag:1> * 4]);
    recipes.addshapeless(<lootbags:itemlootbag:3>, [<lootbags:itemlootbag:2> * 4]);
    recipes.addshapeless(<lootbags:itemlootbag:4>, [<lootbags:itemlootbag:3> * 4]);

     

    and this way 

     

    //LootBags
    recipes.addshapeless(<lootbags:itemlootbag:1>,[<lootbags:itemlootbag> * 4]);
    recipes.addshapeless(<lootbags:itemlootbag:2>,[<lootbags:itemlootbag:1> * 4]);
    recipes.addshapeless(<lootbags:itemlootbag:3>,[<lootbags:itemlootbag:2> * 4]);
    recipes.addshapeless(<lootbags:itemlootbag:4>,[<lootbags:itemlootbag:3> * 4]);

     

    but i cant seem to find the right id for the lootbags to add them to shapeless crafting in my .zs file

     

    I have tried /ct hands in the console to get all item idea and nothing seems to work

     

    I cannot find any of the correct ideas for the lootbag mod https://www.curseforge.com/minecraft/mc-mods/lootbags

     

     

    Posted in: Non-CurseForge Modpacks
  • 0

    posted a message on modpack Your project, {ProjectName} ({ProjectURL}), requires changes before it can be approved:

    i did submit a new file a week ago and still has not been reviewed with the changes

    Posted in: General Discussion
  • 0

    posted a message on modpack Your project, {ProjectName} ({ProjectURL}), requires changes before it can be approved:

    I deleted the original modpack submission that i forgot to change the information from the template i used to make the modpack and still waiting on approval does this process normally take over a week to get reviewed and the changes approved?

    Posted in: General Discussion
  • To post a comment, please or register a new account.