Hello, I'm working on pregenerating a large map and to prevent minecraft's stack from overflowing I've been allocating more memory. However, no matter what I do, the launcher will refuse to allocate more than 10923, even though the twitch launcher goes up to 12gb, and I manually tried to edit it to be 16gb, however no matter what I do it always defaults either to the abysmal 2834mb generation when using systemsettings/JVM arguments, or caps out at the aforementioned 10923 even if I edit the profile.json. Is there any work around for this? It's been driving me up a wall that nobody has seem to run into this issue before. The standard launcher (not the twitch one) can run 16gb perfectly fine, but the twitch/curseforge version seems to be utterly incapable.