I would need a bunch of simple biomes to make my Pixelmon Adventure Map. There is no need for any world generation settings bcs i already have the world premade via World Painter. All i need are the Biomes to use as "routes" and for pixelmon spawns.
I need to make a mod that adds a bunch of new biomes for my Pixelmon Adventure Server. The Idea was to take the WorldPainter tool to build a Pokemon Region and then add costom biomes as Routes and Citys to be able to configure the spawns. The Problem is WorldPainter uses Biome ID's to load them in but i dont have any clue how to change them in MCreator. The Question is how do i change the Biome ID's?
If someone would be so nice and explain it to me that would be great!