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    posted a message on Modern Skyblock 3 [Discussion]
    Quote from MBlacktalon >>

    I think Enderman Evolution is currently bugged - or at least, it makes the pack incredibly annoying.

     

    In the config file you have it set as:

     

    B:EndermanSpawnIgnoreLightLevel=false

     

    which should stop the evolved endermen from spawning wherever they want. Despite this, they still spawn all over my fully lit island, and are more than happy to steal blocks. I'd rather not have to spend my entire game staring at the ground to avoid having to fight endermen.

     

     

    God I agree, it's super annoying that they spawn all over the place..  I dunno if you noticed but the enderman head they drop can be worn as a helmet which will make them ignore you (even when you attack them, which is nice) .. doesn't help with the annoying sounds they make though.
    Posted in: Modpack Discussion
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    posted a message on Modern Skyblock 3 [Discussion]
    Quote from sannma7 >>

    1.Do I have to finish all the quest to unlock the next stage? Some of them seems stupid, Like all kinds of chest wall.

     

    2.How can I know what mod will unlocked when I complete a mod? I finished the tinkers' and expected to unlock the Mystical Flowers, but unlocked the Better storage.

    I sympathize with you... it would be nice if the entire quest tree under "Questbook" was visible so you could at least hold shift on locked quests and see what they were requiring.

     

    And yes, some of the quests are rather silly.. I manually completed the second half of "A Basic Factory" because Factory Tech is really rubbish in my opinion [not to shit on the guys work, it's just not my cup of tea]

    Posted in: Modpack Discussion
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    posted a message on Modern Skyblock 3 [Discussion]
    Quote from vierke2001 >>

    my game chrashes and is givng me the error : 

     

    The game crashed whilst initializing game
    The game crashed whilst initializing game
    Error: java.lang.OutOfMemoryError: GC overhead limit exceeded

     

    What need I to do for it to work?

     Have you tried allocating more memory in either the global minecraft settings in the Curse client or in the profile options? Try giving it 5+ gb and if you still get the error after giving the pack more memory then you're using a 32 bit version of Java and should download a 64 bit JRE.
    Posted in: Modpack Discussion
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    posted a message on Modern Skyblock 3 [Discussion]
    Quote from sorayablue >>

     

    What I don't like so much are the lootbags. Got a lot of them and in it things like buckets, redstone, ender pearls, diamonds etc. It seems much to easy at least in the beginning.

    I'm the complete opposite :D With 1000+ quests and so many mods to get to, I welcome any and all lucky finds to make getting through the tediousness of the start :D
    Posted in: Modpack Discussion
  • 0

    posted a message on Modern Skyblock 3 [Discussion]

    So far I'm enjoying the changes-- the addition of LootBags more or less satisfies my main complaint about Modern Skyblock 2, which was that the quest rewards were so pointless and rarely useful ... I'm sorry to see NotEnoughWands go since I love the Displacement Wand but I'm sure there is something similar to be found elsewhere ...

     

    Oh, I was unable to get "A Mob Farm" quest to recognize any kills, even after restarting the game and trying various weapons, so I had to manually complete it via /bq_admin ... dunno, shrug.

     

    Anyway, so far so good...

    Posted in: Modpack Discussion
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    posted a message on Modern Skyblock 2 [Discussion]
    Quote from BradMunkey >>

    Is there any way to stop the Enderium Combustion Heater from consuming power when not in use other than just breaking the cable that its connected to?

    Assuming you really mean the Combustion Heater and not the Heat Provider, it shouldn't be consuming power when not in use-- it only pulls fuel when crafting items and replenishing it's available HU back to max ... if you meant the Heat Provider, it will respond to a redstone signal.
    Posted in: Non-CurseForge Modpacks
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    posted a message on Modern Skyblock 2 [Discussion]
    Quote from Drawde2 >>

    When you look through JEI at the items, there's a list of colors under the mod name.  What is that for and how can I turn it off?  It makes it very difficult to look anything up that happens to have one of those colors in it's name (99 pages for coal).

     If you click the config button next to the JEI search bar and then select 'search options' set ^color to disabled
    Posted in: Non-CurseForge Modpacks
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