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    posted a message on I keep getting an error when I try to run a mod

    You should probably add a crashlog. This might have more information.

    Posted in: Mod Discussion
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    posted a message on Mod Idea : More realistic crafting

    Regarding the first feature, I believe ExPetrum has similarities: https://www.curseforge.com/minecraft/mc-mods/expetrum

    There is also LittleTiles, which enables creating custom functional blocks: https://www.curseforge.com/minecraft/mc-mods/littletiles

    As for jobs and economy. That probably is up to the players, I believe. There are tons of economy mods. Some even add ATM-s. 

     

    Posted in: Mod Discussion
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    posted a message on What mod makes these

    Well i might have worded it poorly perhaps. It was bigger before, I have reduced the size quite a bit :P

    Posted in: Mod Discussion
  • 1.85372916543427

    posted a message on What mod makes this

    Hello!

     

    The mod in question is "The One Probe". Since you already have HWYLA (older name WAILA) installed, it probably is not necessary. The difference between the two is that TOP can be configured to only show when you have the Probe item in hand, while, iirc, HWYLA is always active and has no such item .

    Idk about HWYLA, but the TOP window position can also be configured in the "Mods" menu. The other good thing about TOP is that it is possible to configure it to show item amount in chests etc in the same information window. If you do not want to remove the mod for some reason, take a look at the "Mods" menu, look for "The One Probe" or look for "theoneprobe.cfg" in your config folder.

     

    Posted in: Mod Discussion
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    posted a message on What mod makes these

    Hello! 

     

    Here is the modlist for the pack: https://pastebin.com/S6c3Zev6


    Posted in: Mod Discussion
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    posted a message on What mod makes these

    Hello all!

    I'm testing a small modpack I'm making and when testing the world, I notice there are these oremounds on the surface in the overworld (see image attached). However these don't fit in with the general theme of the pack I'm making and I would like to disable them. I have looked through config options for the mods I could think of, but I have not found the mod in question. Does anyone know which mod adds those mounds?


    Posted in: Mod Discussion
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