• 1.88395539286199

    posted a message on Need help finding a mod.

    In reply to OwenCroft137:

     The 2 I know are Quark and Inventory Tweaks. But it also depends on what mc version and modloader your using. 

    Posted in: Mod Discussion
  • 1.88367925652876

    posted a message on al lib (ee) alc_cleanup: 1 device not closed (1.16.5 Forge)

     

    In reply to i666hate666twitch666:

    Looks like its having issues rendering a Snake from UntamedWilds. 

     

     

    Log: Under "A detailed walkthrough of the error, its code path and all known details is as follows:"

    Entity Type: untamedwilds:snake (untamedwilds.entity.reptile.EntitySnake)

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    Posted in: Java Mods
  • 0

    posted a message on Can't connect to RL Craft Server

    In reply to SmashKing48:

     The issue is the client and server files don't match. Make sure you are using the same version of the modpack. Double check that you are in fact using the same pack version.

     

    I have seen issues where the users has (example) 1.0.2 and the server is 1.0.20. Which aren't the same versions. 

     

     

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    Posted in: Support
  • 0

    posted a message on Mods dont work in launcher

    In reply to soraicetea:

     Not sure if your still having this issue but better late then never I guess...

    Make sure all other minecraft instances are closed on the PC > then in the CF app Beside the "+Create Custom Profile" button there are 3 vertical dots > Click them > Click Repair Installation > then try the pack again. If you get something like "minecraft is running/open" reboot the pc then try the Repair installation again. 

     

    Incorrect: If your clicking a button called Repair Profile > Re-read the steps above again ;) 

     

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    Posted in: Modpack Discussion
  • 0

    posted a message on Manifest.json issue

    In reply to bedop_official:

     Delete the 2 mods and redownload them using the CurseForge app itself. Sometimes mods act funky if they were drag/dropped into the mods folder. Or just randomly decide to be a pain. 

    After doing the above > export your zip again > open it > look in the overrides/mods folder (if one). If there are mods in the mods folder repeat the process again. If this issue still continues with the same mods let me know, or join the CF discord and let us know there. 

     

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    Posted in: Modpack Discussion
  • 2.44891757829926

    posted a message on How to make a server pack?

    In reply to atten007:

    Not many people look at the forums anymore. I do my best to help out but sometimes stuff slips past. The CF discord is a better place to ask these sort of things + it's a bit of a faster response. 

    Copied from the CF Discord: 

    Serverpacks are special files uploaded alongside an existing project file. If the main file is rejected the server pack is also rejected.

     

    You require an already uploaded export file to upload a server pack!

     

    1. Make the server pack by zipping up the required files by selecting the required folders & files. It should include the config and mod folders at a minimum, plus anything else you specifically required to run the server. Start/Run/Setup scripts are optional. Don't include modloader files or the minecraft server jar.
    2. Go to the Files tab on the project.
    3. Click the name of the file you wish to upload the server pack to. The pack and server should match pack versions.
    4. Click Upload Additional File.
    5. Fill out the form.

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    Posted in: Modpacks
  • 0

    posted a message on Failed to connect to the server - Internal Exception

    In reply to saiwoon96:

     Make sure the clients version of the pack matches the same version the server is running. If this is a server you made, make sure the mods, configs and anything else the pack needs to work (scripts, extra configs) are the same as the client. 

     

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    Posted in: Support
  • 0

    posted a message on Problème Installation de mod packs

     

    On going issues at CF servers ATM, there is info about it in the #cf-news channel in the CurseForge discord. Not eta on when it will be fixed. There should be an announcement in that channel when it is though. 

     

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    Posted in: Modpacks
  • 0

    posted a message on "Object Reference not set to an Instance of an object"?????

     

     

    There are some On going server issues ATM, there is more info on what's going on in the #cf-news channel in the CurseForge discord. Currently there is no eta on when it will be resolved as the team is still working hard at fixing it.  Some things may work while others may not, just hold tight. 

     

    There should be an announcement in that channel when it is fixed though. 

     

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    Posted in: Support
  • 0

    posted a message on What Mod/Resource Pack is this?

     

    In reply to alfin_noob1:

     Depending on what version of minecraft your on it could be:

    waila/hwyla

    jade (port of waila)

    The one Probe

    Posted in: General Discussion
  • 0

    posted a message on Modpack goes rejected every time

    In reply to atten007:

    That zip file is incorrect. How are you making your zip file? Are you manually zipping all the files in your pack OR are you using the CurseForge apps export feature? 

     

     

     

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    Posted in: Modpacks
  • 0

    posted a message on Create Confectionery Mod Adds Food Made With Different Materials

    In reply to planetcraft369:

     Surprised you didn't link the CF page for the mod? Seems a little weird posting about a mod hosted on this site but pointing to some other site don't you think? 

    Posted in: General Discussion
  • 0

    posted a message on nternal Exception: java.io.IOException: An existing connection was forcibly closed by the remote host

    In reply to absolutesnake:

     Generally when we see this kind of error, it is network related, either your network is having troubles connecting or something between you and the server is causing issues. The Latest.log from your logs folder may give some info on what's going on, and if possible the servers log. 

     

     

     

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    Posted in: Java Mods
  • 0

    posted a message on Modpack Rejection help

     

    If you have mods that appear in the Overrides/Mods folder in your export zips > delete the mods from your pack and Reinstall them using the the CF apps add content button. Its been a known issue and sometimes the app doesn't recognize the mod for X reasons. 

     

    Usually just deleting and reinstalling does the trick though, if it still keeps failing however to export properly Join the CF Discord and let us know so we can have a look at what's going on.

     

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    Posted in: Modpacks
  • 0

    posted a message on Only Launching in Demo new to the forge Minecraft

    In reply to nova_kenclue:

     Try this: 

    Log out of any accounts that are logged in (if any) then close the launcher > In the cf app click the 3 vertical dots that are beside the + Create Custom Profile button > Click the Repair Installation > as soon as it is done restart your pc. Then try logging in again. 

     

    If it still fails: The launcher the CF app uses is the same one Microsoft uses. So any login issues are on their end. Be sure you are in fact logging into the Microsoft account that owns the JAVA edition of minecraft. 

     

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    Posted in: Support
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