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    posted a message on [DISCUSSION] Lost Worlds 1.7.10

    So, yeah.... I have a bit of a connundrum, contemplating whether or not I should keep sync

    Posted in: Non-CurseForge Modpacks
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    posted a message on [DISCUSSION] Lost Worlds 1.7.10

    hey, anyone know how to use minetweeker? I'm having troubles and all that >.<

    Posted in: Non-CurseForge Modpacks
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    posted a message on [DISCUSSION] Lost Worlds 1.7.10

    I've noticed that it has something to do with hard core map reset, I've poked the crator, so we shall see

     

    It seems like it's all good now, odd.

    Posted in: Non-CurseForge Modpacks
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    posted a message on [DISCUSSION] Lost Worlds 1.7.10

    This is the most recent crash: http://pastebin.com/rRhdgWRQ I've no idea the cause

    Posted in: Non-CurseForge Modpacks
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    posted a message on [DISCUSSION] Lost Worlds 1.7.10

     

    Lost worlds is a pack that traps the player in a pocket room in the specter world of random things and the player must figure out a way to get out. There's tech solutions and magical solutions. One would be much more greatly rewarded for using both (hopefully, this is my first pack after all) the mod list is as follows:

     

    • Agricraft (green)

    • animation API (green)

    • Antique Atlas (green)

    • Applied energistics (green)

    • ars magica (green)

    • bibliocraft (green)

    • blood magic (green)

    • botania (green)

    • Carpenter's blocks (green)

    • chisel2 (green)

    • codechickencore (green)

    • CoFHLib (green)

    • compact machines (green)

    • D3 core (green)

    • Ender IO (green)

    • Ex astris (green)

    • Ex Nihilo (green)

    • Extra Utilities (green)

    • Forge Multi Part (green)

    • Hardcore Map Reset (green)

    • Hard Core Quest Mode (notified)

    • Inventory Tweeks (green)

    • Iron Chests (green)

    • Jabba (green)

    • Looking Glass (green)

    • Minechem (green)

    • Mine tweeker recipe maker (green)

    • mine tweeker 3 (green)

    • mod tweeker (green)

    • mystcraft (granted)

    • NEI addons green)

    • NotEnoughItems (green)

    • Perfect Spawn (green)

    • Player API (green)

    • Progressive Automation (green)

    • Random Things (green)

    • Simply Jetpacks (green)

    • Smart Moving (green)

    • Smart Render (green)

    • Storage Drawers (green)

    • Tapemouse (green)

    • Thaumcraft (green)

    • Tree Growing Simulator (green)

    • VeinMiner (green)

    • Waila (green)

    • Waila harvestability (green)

    • Warp book (green)

     

     

    If any of you guys have any ideas, sugestions, etc let me know, I'd love to see this actually get finished this time >.>

     

    Posted in: Non-CurseForge Modpacks
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