Alien Invasion
You may recognize this one from our E3 demo: it’s an action-packed scenario where you’ll need to defend a city from alien invasion!
Add-ons are the first step in allowing players to customize Minecraft. This initial version of Add-ons allows players to edit the properties of entities in order to create new experiences within the game. These Add-ons will also continue to be supported in future updates for Minecraft and will be supported in Minecraft Realms.
For more information regarding creating Add-Ons, please check out the documentation.
As this is currently a directory catered to players using the Java version of Minecraft, I do not believe this is an appropriate place to post non-Java-compatible content at this time.
Edit: It could be setting a precedent though.
Lothrazar and TheChance summed my thoughts up exactly.
I really wonder if the creators of this concept have even looked at the state of modded minecraft.
A grand E3 announcement for something about as complex as a single screwdriver to tweak a few select settings.
Meanwhile well, I cant even think of a suitable analogy for the state of modded minecraft compared to the screwdriver.
Look at Thaumcraft, Look at AE, look at Immersive Engineering and Ender IO and many, many others.
At least get close to Forge functionality before grand announcements proclaiming it as the second coming. The modded community is laughing. It's a nice start at reinventing the wheel, now you have about 5 years of catching up to do.
I would love to start creating addons. However, everything i could possibly want to do is not supported by this api. I'll stick to forge for now, when addons from mojang can do everything forge can do and more, ill might switch.
I don't think you fellas understand how insulting this crap has been for, what, five years now.
The Forge team works their asses off with every major release, and I'm pretty sure you know what they do and how they do it. They go out of their way to respect your IP while opening the game up to modders, who have made Minecraft less of a game and more of a platform.
You should be phenomenally excited about this. You should be translating the Forge API to the C++ incarnations of Minecraft, in light of the fact that C++ can't realistically be decompiled. You should be featuring full-overhaul mods or mods that fundamentally improve the building experience.
From BuildCraft through to Immersive Engineering, EnderIO, RFTools, and Chisels & Bits, and at every step in between, modders have been providing Minecraft players with deeper and more fulfilling experiences than Mojang has deigned to even attempt. Whereas it remains difficult to stay excited through more than a few dozen hours of a vanilla playthrough, many of us get hundreds or even thousands of hours out of any given modded playthrough. The game experience is fundamentally different each time we change modpacks. We can build and rebuild and copy and paste creations that are simply impossible in vanilla Minecraft.
But screw a proper API, amirite? Let's just let them alter entity behavior! Surely a dire horse will serve as an elegant and satisfying replacement for all these mods, encouraging the entire scene to move along to the bastardized worthless unstable Win10 client, or pay all over again for a game we supported during its original, one-guy dev cycle!
I live about 15 feet from Microsoft. Its tax contributions built my schools and my parks. One should expect Mojang to be among Microsoft's most customer-focused properties.
But you sure seem to despise all of us.
In reply to TheChance:
Add-ons are the first step in allowing players to customize Minecraft
AH AH AH AH AH AH AH IS THAT SO ?
Try harder.
w
This mentions the E3 demo but has no reference link. This mentions "the documentation" as well and has no links or reference of where to find this information. If you include this I would imagine it would get a lot more interest. Or did I miss something?
https://minecraft.net/en/addons/
Thanks for the Share :)
wat
Влвд
Wtf