This mod adds structures, mobs and items to improve the adventure feeling in minecraft.
More info here
I really really miss this mod in our new 1.8.9 game :( GREAT mod !!!!! Thank you for many hours of entertainment.
The next version is supposed to be for 1.9.0. Don't have anything more to say here, except that there might be a final 1.7.10 release candidate down the road a ways.Due to 1.8 though, that's a full recode of the mod, and last time that had to happen Chocolatin was gone from 1.2.5 to the release of 1.5....
crash entering a castle in 1.1 version :
java.lang.NullPointerException: Unexpected error at com.chocolate.chocolateQuest.magic.Awakements.getEnchantLevel(Awakements.java:75) at com.chocolate.chocolateQuest.entity.EntityHumanBase.func_70097_a(EntityHumanBase.java:788) at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1232) at net.minecraft.client.multiplayer.PlayerControllerMP.func_78764_a(PlayerControllerMP.java:406) at net.minecraft.client.Minecraft.func_147116_af(Minecraft.java:1393) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1948) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Huh. Not sure why that is, try resetting configs?
the earlier versions were really much better!
o_o in what way?
For me, the dungeon mobs not spawn!
Switch to survival mode
When the mod comes out for 1.8
I am at a total loss without this mod in my new pack i am developing, the mod seems to simply break itself, due to the changing of the mod and its config file structure
I am not complaining, I am simply stating that the mod breaks itself, which is hardly a release candidate, things must be fixed before I can even attempt to use this mod, thank you for your time.
You do kinda need to remove all configs for them to be regenerated in 1.1d, since the defaults have improved dirastically. And also fix the CaveTests file.
i did regen the configs and disable the cave test file, just took me quite a deal of time finding the information going through all of the forum pages, but thank you Arlo, the reply is appreciated :D
1.7.10 - 1.1d The mod points to an asset called snow castle when entering the end which crashes the game.
i had same issue, this is so borked
its a known bug. move snow castles in the chocolate quest folder to the one it is asking for and it will no longer crash when entering the end
i did find some documentation for fixes, thank you for the advice. This mod desperately needs an update still however.
READ. THE. F.A.Q. :\
When we can expect the 1.8 version of this?
It took long enough to get a properly working version to 1.7.10, plus there aren't that many modders that support 1.8 yet as 1.8 is a buggy pile of not pleasentness.