Official Discord Guild: https://discord.gg/T7EjH5Z
Announcement (2nd Feb, 2018)
I am redesigning the development process of BBM. The idea is that the new dev system will bring a next-gen experience when playing and installing the modpack.
For 1.1x branches, each of these will be branched once again. The original branch will use the current dev system. And the another branch will deploy with the new system.
I want to optimize mods so that blocks that with duplicated usage will be sorted out.This however will only happen in the VERY FUTURE!
Announcement (23rd Jan,2018):
I am trying to standardize the mod list across different mc versions. However I do not have time to complete it so I will release some regular updates of the mods before I can deploy the standardized modpack.
Notice:I seldom browse mod.curse.com , I browse minecraft.curseforge.com more often.
You can consider Beta files as Releases.They act like Releases too.I set it to Beta just because of development reasons.
Please aware of the modded mc version shown in Twitch Launcher!
BigBangMod doesn't have a professional edit like FTB's optimization
(They have their own launcher,they remove certain items in mods to optimize)
BigBangMod doesn't need them!
BigBangMod is designed to be compact , super-densed.
It contains all popular tech mods from Applied Energistics , TConstruct, IC2
and magics like Botania,Blood Magic,Baubles
over to miscellaneous mods like BetterAchievements , BetterTitleScreen etc.
and finally,enhancements like BetterFps , FoamFix, Surge...
Because of the flexibility and unlimited possibilities the modpack could create,the modpack has a total of 90k+ textures!
I have tried to write a mod (Abandoned) , I understand how difficult it is.For those mod authors,thank you for your hard work on those projects!They have given the community an unforgettable crafting experience in Minecraft!