This mod allows you to capture a region containing any blocks or machines, then deploy and undeploy it at will. It is inspired by Dragon Ball capsules.
Download link : http://minecraft.curseforge.com/mc-mods/235338-capsule/files
> Please use this link for redistribution to help the mod author !
The following guide is only an overview. For full informations see https://bitbucket.org/Lythom/mccapsule/wiki/Home
This guide is updated for the 1.10.2 version of the mod. For previous versions see the wiki : Version 1.9.4 User guide
You first need a capsule base. This is where you can initialize a capsule with it's first content. You'll be able to capture the region on the top of it. Place it somewhere just below what you want to capture, or in a free space and build on top of it.
"Capture Base" recipe
Then you need to craft at least one empty capsule (the top item is a stone button) :
"Iron Empty Capsule" recipe, default capture size : 1x1x1
"Gold Empty Capsule" recipe, default capture size : 3x3x3
"DiamondEmpty Capsule" recipe, default capture size : 5x5x5
Capture the zone defined by the capture base, the capture zone will be visualized when holding the Empty Capsule. Usage (empty capsule) :
- Right click : activate
- Right click while activated : throw the capsule.
- Once the content is captured, the capsule can be deployed or undeployed at will.
Note that all the capsule can be dyed (affect the base color) and labeled (sneak + right click).
Usage (linked capsule) :
- Deploy : Right click once to activate, right click again to throw at the preview positions (are ahead not aiming a block).
- Undeploy : Right click the "Deployed" capsule and the content will be stored again into the capsule, whereever it currently is.
- Label : Sneak + Right click to open the label editing screen.
Deploy / undeploy
Loot ? LOOOOOOT !
Reward capsules now randomly spawn in dungeon chests. The Reward collection should grow pretty soon. Do you want your structures to be part of the reward content of Capsule ? Submit a "Proposal" of your structure block ! Send the structure nbt file with some description on https://bitbucket.org/Lythom/mccapsule/issues/new !
Can I use in my modpack ?
Sure ! Please simply give a link to this page and mention Lythom as the mod author.
If any problem with the mod feel free to PM or to submit an issue http://minecraft.curseforge.com/projects/capsule/settings/issues.
Is this open source ?
Yes, there : https://bitbucket.org/Lythom/mccapsule.
Code, Textures and binaries are licensed under the MIT License.
Pull request are welcome if it fits the capsule feature, but please notify me by PM before coding so that I give you a direct feedback on the PR acceptance chances.