DynamicSurroundings-1.11.2-3.4.5.6.jar

Details

  • Filename
    DynamicSurroundings-1.11.2-3.4.5.6.jar
  • Uploaded by
  • Uploaded
    Jun 22, 2017
  • Size
    20.70 MB
  • Downloads
    7,510
  • MD5
    6ffa74fac649fc632c953dbe51a89407

Supported Minecraft 1.11 Versions

  • 1.11.2
  • 1.11.1
  • 1.11

Supported Java Versions

  • Java 8
  • Java 7

Changelog

HOTFIX:

  • Array out of bounds exception processing waterfall column

What's New

  • Russian (ru_RU) translations for Presets!/Dynamic Surroundings (thanks Xottab-DUTY!)
  • Deserts have a wind style background sound
  • Support for Simple Corn
  • Savanna has daytime and nighttime biome sounds
  • Raptor (bald eagle/red tailed hawk) spot sounds
  • Config file options to turn off certain features
    • Used by modpack authors to control player experience
    • Applies to Light Level, Compass/Clock, and Chunk Fencing HUDs
    • When turned off feature will not be available in game
    • Config options for said features will also be suppressed from the config GUI
    • Keybindings for features are disabled
  • Configuration options for specifying startup sound list
    • To prevent sound from playing remove all entries from config list

Fixes

  • No more "hanging chad" footprints when walking off the edge of a block onto tall grass plant
  • Tooltip no longer blocks the volume slider control in the Individual Sound Config GUI
  • Added missing Tinker's Shovel and Scythe sounds

Changes

  • Sacred Springs biome from BoP have forest like sounds rather than jungle
  • AbyssalCraft Darklands biome should not have dust
  • Changed village anvil to be lower pitch and not as frequent
  • Square and hoof footprint textures are darker and alpha processing changed to make the prints less stark
  • Limit village sounds to Overworld
  • Support new Chisel API (facades)
  • Improved waterfall sounds; multiple different sounds based on the strength of the fall