It's important to note that Forge for 1.12 is not yet stable, and may have problems. I don't recommend using it,
but I'll leave it available for those of you who wish to live on the edge and as of version 1.1.0 Embassy won't be available for 1.12 until Forge is stable for 1.12.
My mods now have an official bug tracker. You can find it by clicking "Issues" at the top of this page, or by clicking here. Please make all bugs reports and suggestions here, and not in the comments or via PM. It makes keeping track of everything so much easier. Thanks!
I didn't want it to come to this, I swear. Libs or coremods or whatever you want to call them are more often than not an annoyance. I know a fair few mods, some more popular than others, that say "Here's my mod, and here's this other mod that you need to have for it to run. Those are my only two mods, yes, I just did this because I felt like it." I swear that's not the case.
Embassy was originally a part of ActualMusic, designed to make it possible to update ActualMusic to any new version of Minecraft without needing to change more than a dozen lines of code. It worked fantastically, but then I had another idea. If I were to separate Embassy from ActualMusic, ActualMusic would become "Version Agnostic", meaning one version would fit all versions of Minecraft, so long as there was an Embassy for that version.
Additionally, I have a few more ideas for mods I'd like to create, and rather than including Embassy in each mod, I may as well just make it its own mod and make all of my mods version agnostic. I hope that makes sense.
Embassy is a mod that keeps a library of tidy and easy to maintain code for my other mods in one place so that I can update to later versions of Forge and Minecraft with as little delay and hassle as possible. By itself it does nothing, but without it my other mods do nothing!
Here's a list of all of the mods I've currently released that require Embassy. Similarly, all of my other mods will link back to Embassy so that it's not a federal issue to figure out how to get them to work ( you know what mods I'm talking about *glaaaare* ).
Thanks for trying my mod! I'm still very new to modding, so any criticism would be appreciated ( the friendlier, the better! ). I'm always happy to hear from people!
If you'd like to show your support, pay a visit to the Patreon page!
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