Example - Craft Locking
This is a Progression Template and will only work in versions 0.5+
Template Type: Tab
This is a simple setup of a en example of some progression locking, by blocking specific actions or recipes from happening. You have the wood age, which forbids you from breaking stone or dirt until you have mined wood and crafted a wooden pickaxe. Then the stone age which needs you to break 15 stone, which until completion forbids you from crafting furnaces. You then have Cooking Iron which forbids you from smelting ores in a vanilla furnace, as well as forbidden fruit which which forbids you from crafting golden apples until you've mined 25 ores. And finally diamond forbids you from crafting any diamond gear until you've completed everything else and then visited the nether.
To start off testing this you will need to place this tab/criteria in the correct folder in your configuration folder. This will either be progression/templates/tab or progression/templates/criteria
If neither of these folders is created yet, you may need to create it yourself. Once in game, you can load criteria or tabs using a similiar method. If you are loading a criteria you will need to shift click the new button while in edit mode which will open up a menu, for you to select your criteria from. To load a tab simply alt click instead.
Once you have clicked this button, a menu with icons will appear, hovering over these icons will reveal the template name. You can then simply click on them to insert the template, if it's a tab it will be created, if it's criteria it will be added to your currently opened tab. Note: If you already have a tab or criteria with an existing id (aka the same) it will not be loaded